如何以编程方式将多个源添加到HTML5音频标签? [英] How can I add multiple sources to an HTML5 audio tag, programmatically?
问题描述
许多示例演示了嵌套在音频标记中的多个源标记,作为克服不同浏览器之间编解码器兼容性的方法。这样的事情 -
A lot of examples demonstrate multiple source tags nested in the audio tag, as a method to overcome codec compatibility across different browsers. Something like this -
<audio controls="controls">
<source src="song.ogg" type="audio/ogg" />
<source src="song.mp3" type="audio/mpeg" />
Your browser does not support the audio element.
</audio>
使用JavaScript时,我也可以创建像这样的音频元素 -
While with JavaScript, I'm also allowed to create an audio element like this -
var new_audio = document.createElement("audio");
我可以通过 .src $ c $设置其来源c> property -
new_audio.src =....;
Where I can set its source by the .src
property - new_audio.src="....";
我找不到如何添加通过JavaScript在音频元素中添加多个源,类似于HTML代码段中显示的源代码。
I failed to find how to add multiple sources in an audio element through JavaScript, something similar to source tags shown in the HTML snippet.
我是否操纵 new_audio
并在其中添加< source ...
标签,就像操纵任何其他DOM元素一样?我现在正在这样做,它可以工作,这是 -
Do I manipulate the new_audio
and add the <source...
tags inside it, just like one would manipulate any other DOM element? I'm doing this right now and it works, which is -
new_audio.innerHTML = "<source src='audio/song.ogg' type='audio/ogg' />";
new_audio.play();
我想知道是否有更合适的方法吗?
I wonder if there is a more appropriate way to do it?
推荐答案
为什么只要检测支持的类型,为什么要用JavaScript添加多个文件?我建议改为检测最佳类型,然后设置 src
。
Why add multiple files with JavaScript when you can just detect the types supported? I would suggest instead detecting the best type then just setting the src
.
var source= document.createElement('source');
if (audio.canPlayType('audio/mpeg;')) {
source.type= 'audio/mpeg';
source.src= 'audio/song.mp3';
} else {
source.type= 'audio/ogg';
source.src= 'audio/song.ogg';
}
audio.appendChild(source);
添加与文件类型一样多的支票。
Add as many checks as you have file types.
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