回复:新手的必备图书馆 [英] Re: A Newbie's Must-Have Library

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问题描述

5月15日,04:55,战争中的囚徒< prisoner_at _... @ yahoo.comwrote:

On 15 May, 04:55, Prisoner at War <prisoner_at_...@yahoo.comwrote:


好​​吧,万一有人需要知道在不久的将来,这里是

我对最佳初学者书籍的建议:
Well, in case anyone should need to know in the near future, here are
my recommendations for best beginner''s books:



或者在另一个宇宙中,事物被理解和网站代码是稳定可靠的,初学者甚至不会考虑阅读

JavaScript书籍,直到他们写了一些HTML和CSS。


你很少需要_VERY_。使用它没有良好的HTML基础

理解导致麻烦。很少有人可以同时从头开始学习

,所以真的很好地学习第一个,这是有用的。

意味着亲自动手并实际构建内容方式。


我写的网站使用JavaScript的比例非常小......

页面。他们只是不需要它。我在复杂的网络上工作(赚钱)

几乎完全由JavaScript构建的应用程序。我们手写这些都不会写

,因为以高效的方式编写大量的

JavaScript是不可能的。这些东西都是由JSF和& S等框架生成的服务器 -

。 Facelets。

Or in another universe, where things are understood and site code is
stable and reliable, beginners don''t even think about reading
JavaScript books until they''ve written some HTML and CSS.

You need it _VERY_ rarely. Using it without a foundation of good HTML
understanding leads to trouble. Few people can learn both from scratch
simultaneously, so it''s useful to really grok the first first, which
means getting some hands-on and actually building content that way.

I write sites that use JavaScript for a vanishingly small proportion
of pages. They just don''t need it. I work (for money) on complex web
apps that are built up almost entirely of JavaScript. We don''t write
this by hand, because it''s impossible to write large amounts of
JavaScript in an efficient manner. This stuff is all generated server-
side by frameworks like JSF & Facelets.

推荐答案

2008-05-15,Andy Dingley< di ***** @ codesmiths.comwrote:

[...]
On 2008-05-15, Andy Dingley <di*****@codesmiths.comwrote:
[...]

我们不是手写这个,因为它不可能写得很大

以有效的方式使用大量的JavaScript。
We don''t write this by hand, because it''s impossible to write large
amounts of JavaScript in an efficient manner.



为什么?这有什么问题?

Why? What''s wrong with it?


5月15日上午10点44分,Andy Dingley写道:
On May 15, 10:44 am, Andy Dingley wrote:

5月15日,04:55,战争中的囚徒写道:
On 15 May, 04:55, Prisoner at War wrote:

>好吧,如果有人在不久的将来需要知道,
以下是我对最佳初学者书籍的建议:
>Well, in case anyone should need to know in the near future,
here are my recommendations for best beginner''s books:



或者在另一个宇宙中,了解事物和网站

代码是稳定可靠,初学者甚至不用考虑阅读JavaScript书籍,直到他们写了一些HTML和

CSS。


Or in another universe, where things are understood and site
code is stable and reliable, beginners don''t even think about
reading JavaScript books until they''ve written some HTML and
CSS.



< snip>


这也是新手认识的唯一
$ b的宇宙$ b他们能够明智地说出一本书,他们阅读和阅读是多么容易让他们阅读和理解,而且没有任何关于质量的b $ b给出的任何建议/例子或技术

内容的准确性?鉴于

javascript书籍的技术准确性往往较低,而且他们给出的建议范围从穷人到穷人,到活跃的危险,个人的能力判断

这些类型的东西似乎是一个合理的预先要求,认真对待他们的

书籍建议。

<snip>

Would that also be the universe where novices appreciate that the only
things that they are in a position to sensibly say about a book they
read is how easy it was for them to read and understand, and nothing
about the quality of any advice/examples given or the technical
accuracy of the content? Given that the technical accuracy of
javascript books tends to be low, and the advice they give ranges from
the poor to the actively dangerous, an individual''s ability to judge
those types of things seems a reasonable pre-request for taking their
book recommendations seriously.


On 5月15日,11:06,Ben C< spams ... @ spam.eggswrote:
On 15 May, 11:06, Ben C <spams...@spam.eggswrote:

On 2008-05-15,Andy Dingley< ding .. 。@ codesmiths.comwrote:
On 2008-05-15, Andy Dingley <ding...@codesmiths.comwrote:


我们不是手写这个,因为这是不可能的以有效的方式编写大量的

数量的JavaScript。
We don''t write this by hand, because it''s impossible to write large
amounts of JavaScript in an efficient manner.



为什么?它出什么问题了?


Why? What''s wrong with it?



蹩脚的建筑模型,已经有20年的历史了,导致了一个好的
贫穷的OO版本


软盘语法,意味着隐藏了草率编码,并且在那些草率的代码下有太多语义错误的空间




没有明确的语言标准定义,导致广泛的

专有扩展。当您编写JS代码时你应该编写

ECMAScript标准,JScript还是JavaScript?如果你继承了一个代码,那么它是什么代码,它符合你的项目标准?

Crappy architectural model that''s about 20 years old, leading to a
piss-poor version of O-O

Floppy syntax, meaning that sloppy coding is hidden, and there''s room
for too many semantic errors under that sloppy code.

No clear definition of the language standard, leading to widespread
proprietary extension. When you code "JS" should you be coding to the
ECMAScript standard, JScript, or a JavaScript? If you inherit a body
of code, what is it, and is it conformant to your project standards?


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