在Libgdx Android应用程序没有声音 [英] No Sound in Android Application with Libgdx
问题描述
我创建一个Android应用程序与Libgdx。声音作品pretty的好,如果我在桌面版和仿真器,以及运行程序。
在我测试的应用程序在我的Android手机(银河S3)没有任何声音。其他一切工作的pretty的罚款我的设备上,除了这是完全缺失的声音。难道有谁知道这里的问题可能是什么?
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问候
下面的例子显示的方式,我打了声:
进口com.badlogic.gdx.audio.Sound;
公共类LevelDesigner {
公共LevelDesigner(){
声音mp3Sound = Gdx.audio.newSound(Gdx.files.internal(数据/声音/ sound.mp3));
mp3Sound.loop();
}
}
有时声音不打相同的帧就被加载,请等待一帧。或者打在另一个类。
参考:声音后,装载不打
I am creating an Android App with Libgdx. The sound works pretty well, if I run the program in the desktop-version and on the emulator as well.
When I am testing the application on my android phone (Galaxy S3) there is no sound. Everything else works pretty fine on my device except the sound which is completely is missing. Do anyone know what the issue here could be?
Ask me for code or logs I’d like to post it for you!
Regards
The following example shows the way i play the sound:
import com.badlogic.gdx.audio.Sound;
public class LevelDesigner {
public LevelDesigner() {
Sound mp3Sound = Gdx.audio.newSound(Gdx.files.internal("data/sounds/sound.mp3"));
mp3Sound.loop();
}
}
Sometimes the sound doesn't play the same frame it was loaded, try waiting one frame. Or playing it in another class.
Reference: Sound not playing after Loading
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