使用opengl学习3D编程有多困难 [英] How difficult is it to learn programming in 3D using opengl

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问题描述

我有大约1个月的时间学习OpenGL以进行3D编程。我已经掌握了C ++的知识,我有能力使用类。我正在尝试制作一个程序,这将是一个在线1v1狙击游戏,你在一个简单的地图上有两个玩家,玩家和地图使用长方体建立,当他们互相射击时,他们直线射击(命中地图)。使用openGL在1个月内学习相当合理吗?



此外,在线制作游戏有多难,因此两个玩家可以通过互联网连接? />


我尝试了什么:



查看发布的其他问题

I have around 1 month to learn OpenGL for programming in 3D. I have knowledge of C++ already, I have an alright ability to use classes. I am trying to make a program that will be an online 1v1 sniper game where you have two players on a simple map where the players and the map are built using cuboids and when they fire at each other they fire in a straight line (hit map). Is this fairly reasonable to learn in 1 month using openGL?

Also, how difficult is it to make the game online so two players can connect over the internet?

What I have tried:

Looking at other questions posted

推荐答案

这有点难以学习,但你可以从这个出色的 OpenGL教程。但是你也有网络和数据协议的问题,以便在两个玩家之间进行交互。因此,确保在线功能之前进行一些OpenGL微调。
It is a bit difficult to learn, but you can start at this outstanding OpenGL tutorial. But you have also the problems of networking and data protocol for interaction at both players. So be sure that the online features are working before you dive into some OpenGL fine tuning.


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