C#写入未保存的文本文件 [英] C# Write in text file not saved
问题描述
使用System;
使用System.Collections.Generic;
使用System.ComponentModel;
使用System.Data;
使用System.Drawing;
使用System.Linq;
使用System.Text;
使用System。 Threading.Tasks;
使用System.Windows.Forms;
使用System.IO;
命名空间WindowsFormsApp1
{
 公共部门类Form1:表格
  {
$
      public Form1()
      {
          InitializeComponent();
      }
      private void Form1_Load(object sender,EventArgs e)
      {
$
      }
      private void update_Click(object sender,EventArgs e)
      {
$
          int a = int.Parse(gamea.Text);
          if(a> 300)
          {
              MessageBox.Show("请输入正确的值","输入错误");
          }¥b $ b          否则
          {
&NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; if(a< 0)
&NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; {
&NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; MessageBox.Show("请输入正确的值","输入错误");
&NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; }¥b $ b &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP;否则
&NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; {
&NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; int b = int.Parse(gameb.Text);
&NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; if(b> 300)
&NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; {
&NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; MessageBox.Show("请输入正确的值","输入错误");
&NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; }¥b $ b &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP;否则
&NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; {
&NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; if(b< 0)
&NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; {
&NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; MessageBox.Show("请输入正确的值","输入错误");
&NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; }¥b $ b &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP;否则
&NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; {
&NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; int c = int.Parse(gamec.Text);
&NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; if(c> 300)
&NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; {
&NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; MessageBox.Show("请输入正确的值","输入错误");
&NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; }¥b $ b &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP;否则
&NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; {
&NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; if(c< 0)
&NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; {
&NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; MessageBox.Show("请输入正确的值","输入错误");
&NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; }¥b $ b &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP;否则
&NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; {
$
&NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; System.IO.StreamWriter objwriter;
&NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; objwriter = new System.IO.StreamWriter(" Score.txt",true);
&NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; objwriter.Write(name.Text,gamea.Text,gameb.Text,gamec.Text,a + b + c);
&NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; objwriter.Close();
&NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; objwriter = new System.IO.StreamWriter(" Top.txt",true);
&NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; objwriter.Write(a + b + c);
&NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; objwriter.Close();
&NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; }¥b $ b &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; }¥b $ b &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; }¥b $ b &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; }¥b $ b &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; &NBSP; }
&NBSP; &NBSP; &NBSP; &NBSP; &NBSP; }¥b $ b &NBSP; &NBSP; &NBSP; }
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using System.IO;
namespace WindowsFormsApp1
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
}
private void Form1_Load(object sender, EventArgs e)
{
}
private void update_Click(object sender, EventArgs e)
{
int a = int.Parse(gamea.Text);
if (a > 300)
{
MessageBox.Show("Please input correct value", "input error");
}
else
{
if (a < 0)
{
MessageBox.Show("Please input correct value", "input error");
}
else
{
int b = int.Parse(gameb.Text);
if (b > 300)
{
MessageBox.Show("Please input correct value", "input error");
}
else
{
if (b < 0)
{
MessageBox.Show("Please input correct value", "input error");
}
else
{
int c = int.Parse(gamec.Text);
if (c > 300)
{
MessageBox.Show("Please input correct value", "input error");
}
else
{
if (c < 0)
{
MessageBox.Show("Please input correct value", "input error");
}
else
{
System.IO.StreamWriter objwriter;
objwriter = new System.IO.StreamWriter("Score.txt", true);
objwriter.Write(name.Text, gamea.Text, gameb.Text, gamec.Text, a+b+c);
objwriter.Close();
objwriter = new System.IO.StreamWriter("Top.txt", true);
objwriter.Write(a + b + c);
objwriter.Close();
}
}
}
}
}
}
}
它不能以某种方式工作,没有显示错误,但是txt永远是空的。
It doesn't work somehow, there is no error shown, however the txt is forever empty.
推荐答案
由于问题与Windows Form更相关,我将帮助您将此线程移至 Windows窗体常规论坛。你可以获得更多的专业支持
。
Since the problem is more related to Windows Form, I'll help you to move this thread to the Windows Forms General Forum. You could get more professional support there.
祝你好运,
Roy
这篇关于C#写入未保存的文本文件的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!