Unity:从.gbd检测手势 [英] Unity: Detecting Gestures from .gbd

查看:127
本文介绍了Unity:从.gbd检测手势的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

Hey Guys,

我拼命想要检测gbd中保存的手势。

我遵循了这个教程:http:// peted.azurewebsites.net/kinect-4-windows-v2-custom-gestures-in-unity /

I'm desperately trying to detect gestures saved in a gbd.
I followed this tutorial: http://peted.azurewebsites.net/kinect-4-windows-v2-custom-gestures-in-unity/

我的脚本基本相同。在框架到达时,我只需遍历所有手势并查看其结果。永远不会检测到离散手势,并且连续手势的进程始终为0,而​​手势预览工具会检测到它们。

My script is basically the same. On frame arrived I simply iterate through all gestures and look at their results. Discrete gestures are never detected and the progess of continuous gestures is always 0, while the gesture preview tool detects them.

如何在统一内检测到这些手势?

How do I detect these gestures within unity?

有什么想法吗?或者可能有一个已经与手势数据库一起使用的统一包?

Any Ideas? Or maybe there is an unity package that already works with gesture database?

推荐答案

我的GitHub仓库中有一个示例:
https://github.com/carmines/workshop/tree/master/Unity
there is a sample in my GitHub repo: https://github.com/carmines/workshop/tree/master/Unity


这篇关于Unity:从.gbd检测手势的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!

查看全文
登录 关闭
扫码关注1秒登录
发送“验证码”获取 | 15天全站免登陆