VCRemote不会复制文件 [英] VCRemote Does Not Copy Files Over

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本文介绍了VCRemote不会复制文件的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

VC ++ 2017与vcremote,与我的远程Mac配对,在构建时出现以下错误:


1>  clang:错误:没有这样的文件或目录:'/ Users / admin / vcremote / C / Users /< user> / sources /repos / OpenGLESApp1 / OpenGLESApp1 / OpenGLESApp1.Shared /Cube.c'

1>  clang:错误:没有输入文件


我可以确认共享项目中没有代码文件被复制到列出的目录中。但是,如果我手动将这些文件移动到预期位置,则构建成功。如何让vcremote复制我的文件?我正在使用Open GLES
模板项目

解决方案

您好,


感谢您在此处发布。


>>我可以确认共享项目中没有任何代码文件被复制到列出的目录中。但是,如果我手动将这些文件移动到预期位置,则构建成功。如何让vcremote复制我的文件?我正在使用
Open GLES模板项目


因此,在我们开始之前,我们不仅需要下载Microsoft位(项目和构建)二进制文件,模板)以及Mac上的组件需要安装,您可以按照指南

here
让您的设置正常进行。开发人员开始使用Visual Studio进行iOS开发之前的第一步是将Mac机与运行Visual Studio的机器实例配对。可以通过工具 - >选项菜单下的远程代理
配置配对。


有关这些步骤的更多信息,请参阅以下文档。


https://blogs.msdn.microsoft.com/vcblog/2015/06/04/developing-cross-platform-ios-applications-using-visual-studio/


<希望这可以帮助你。


最好的问候,


Baron Bi


VC++ 2017 with vcremote, paired to my remote Mac, gives the following errors on build:

1>  clang: error: no such file or directory: '/Users/admin/vcremote/C/Users/<user>/source/repos/OpenGLESApp1/OpenGLESApp1/OpenGLESApp1.Shared/Cube.c'
1>  clang: error: no input files

I can confirm that no code files in the Shared project are being copied over to the directory listed. However, if I manually move those files into the expected location, the build succeeds. How can I get vcremote to copy my files? I'm using the Open GLES template project

解决方案

Hi,

thanks for posting here.

>>I can confirm that no code files in the Shared project are being copied over to the directory listed. However, if I manually move those files into the expected location, the build succeeds. How can I get vcremote to copy my files? I'm using the Open GLES template project

As a result before we can get started not only do we need to download the Microsoft bits (project and build binaries, templates) but also components on the Mac need to be installed, you could follow the guide here for getting your setup going. The first step before developers can get started with doing iOS development with Visual Studio is to pair the Mac machine with the machine instance running Visual Studio. Pairing can be configured via the remote agent available under the tools->option menu.

For more information about the steps, please refer to this document below.

https://blogs.msdn.microsoft.com/vcblog/2015/06/04/developing-cross-platform-ios-applications-using-visual-studio/

Hope this could be help of you.

Best Regards,

Baron Bi


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