错误:180:抛出异常('开发!'): - 和ERROR:> aqsrv> 70:异常陷入(空) - 错误-1 [英] ERROR: 180: EXCEPTION thrown ('dev!'): - and ERROR:> aqsrv> 70: Exception caught in (null) - Error -1

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问题描述

每次我打电话给我的作用时间使用.wav文件我得到这些错误:

 错误:180:抛出异常('开发!'): - 

 错误:> aqsrv> 70:异常陷入(空) - 错误-1

它总是发生在的打线()

它只是发生在IOS - 在Android上运行以及

功能:

 函数SONIDO(){
    VAR CONT = 0;
    //console.log(arregloDetalles[cont].tVelocidad);
    VAR intervalo =的setInterval(函数(){
        如果(bnaddetener == 1){
            clearInterval(intervalo);
        }
        如果(arregloDetalles [续] .click_clack == 1){
            soundclick.play();        }其他{
            soundclack.play();
            的console.log(克拉克);
        }
        续++;
        如果(续== arregloDetalles.length){
            banderaclick = 1;
            CONT = 0;
        }
    },arregloDetalles [续] .tVelocidad);
}

的.wav文件声明:

  VAR soundclick = Titanium.Media.createSound({
        网址:'/ sonidos /哔8.wav',
        preLOAD:真
});
soundclick.addEventListener(完整,功能(E){soundclick.release();});VAR soundclack = Titanium.Media.createSound({
        网址:'/ sonidos /哔7.wav',
        preLOAD:真
});
soundclack.addEventListener(完整,功能(E){soundclack.release();});


解决方案

好像正在试图获得输入设备的采样率。这不会在iOS模拟器的工作,你需要测试在真实设备上。

<一个href=\"https://developer.apple.com/library/ios/documentation/IDEs/Conceptual/iOS_Simulator_Guide/TestingontheiOSSimulator.html\" rel=\"nofollow\">https://developer.apple.com/library/ios/documentation/IDEs/Conceptual/iOS_Simulator_Guide/TestingontheiOSSimulator.html

every time I call my function to use .wav files I get these errors:

ERROR: 180: EXCEPTION thrown ('dev!'): -

and

ERROR:> aqsrv> 70: Exception caught in (null) - Error -1 

it always happens in the line of play().

It only happens in IOS - on android it runs well.

Function:

function sonido() {
    var cont=0;
    //console.log(arregloDetalles[cont].tVelocidad);
    var intervalo=setInterval(function() {
        if(bnaddetener==1){
            clearInterval(intervalo);
        }           
        if(arregloDetalles[cont].click_clack==1) {
            soundclick.play();

        } else {
            soundclack.play();
            console.log("Clack");
        }
        cont++;
        if(cont==arregloDetalles.length) {
            banderaclick=1;
            cont=0;
        }
    } ,arregloDetalles[cont].tVelocidad);
}

declaration of .wav files:

var soundclick = Titanium.Media.createSound({
        url:'/sonidos/beep-8.wav',
        preload:true
});
soundclick.addEventListener('complete', function(e) { soundclick.release(); });

var soundclack = Titanium.Media.createSound({
        url:'/sonidos/beep-7.wav',
        preload:true
});
soundclack.addEventListener('complete', function(e) { soundclack.release(); });

解决方案

Seems like is trying to get the input device sample rate. That will not work on iOS Simulator, you need to test on a real device.

https://developer.apple.com/library/ios/documentation/IDEs/Conceptual/iOS_Simulator_Guide/TestingontheiOSSimulator.html

这篇关于错误:180:抛出异常('开发!'): - 和ERROR:&GT; aqsrv&GT; 70:异常陷入(空) - 错误-1的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!

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