使用Directx进行三角剖分可视化 [英] Triangulation Visualization using Directx
问题描述
大家好,我是计算机图形学的新手.我已经实现了一种算法,该算法对一组坐标进行了三角剖分,并输出了三元组,该三元组应进行连接以表示对象的3D模型.我想可视化这些点在图形中的外观.我在Microsoft Visual Studio上使用C ++实现了算法.我也安装了SDK和Directx 9.我对Directx编码不太熟悉.任何人都可以通过提供一些有关这方面的信息来帮助我.我迫切需要查看这些点如何表示对象.我正在 使用Intel HD Graphics3000.
在这方面的任何帮助将是非常有益的.
感谢
Hey guys, I am quite new to Computer Graphics. I have implemented an algorithm which triangulates a set of coordinates and outputs the triplets which should be connected to represent the 3D model of the object. I want to visualize how those points look when put in graphics. I implemented my algorithm using C++ on Microsoft Visual Studio. I have SDK, Directx 9 installed as well. I am not quite familiar with Directx coding. Can anyone help me by providing some information in this regard. I need it quite urgently to see how these points represent the object. I am working on Intel HD Graphics 3000.
Any help in this regard will be highly beneficial.
Thanks
推荐答案
一个出色的DX入门教程,来自此处 [ ^ ]
an excellent DX start up tutorial from here[^]
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