我的程序中没有对话框 [英] Not getting Dialogbox in my program
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问题描述
#pragma comment(lib,"IPHlpApi.Lib")
#pragma comment(lib, "ws2_32.lib")
#include "windows.h"
#include <iphlpapi.h> //IP Helper api
#include "resource.h"
LRESULT CALLBACK WndProc (HWND, UINT, WPARAM, LPARAM) ;
BOOL CALLBACK IpDlgProc (HWND, UINT, WPARAM, LPARAM) ;
TCHAR szAppName[] = TEXT ("Fire") ;
//HWND hwnd;
int WINAPI WinMain (HINSTANCE hInstance, HINSTANCE hPrevInstance,
PSTR szCmdLine, int iCmdShow)
{
HWND hwnd ;
MSG msg ;
WNDCLASS wndclass ;
wndclass.style = CS_HREDRAW | CS_VREDRAW ;
wndclass.lpfnWndProc = WndProc ;
wndclass.cbClsExtra = 0 ;
wndclass.cbWndExtra = 0 ;
wndclass.hInstance = hInstance ;
wndclass.hIcon = LoadIcon (NULL, IDI_APPLICATION) ;
wndclass.hCursor = LoadCursor (NULL, IDC_ARROW) ;
wndclass.hbrBackground = (HBRUSH) GetStockObject (WHITE_BRUSH) ;
wndclass.lpszMenuName = MAKEINTRESOURCE(IDR_MENU1); ;
wndclass.lpszClassName = szAppName ;
if (!RegisterClass (&wndclass))
{
MessageBox (NULL, TEXT ("This program requires Windows NT!"),
szAppName, MB_ICONERROR) ;
return 0 ;
}
hwnd = CreateWindow (szAppName, TEXT ("Fire"),
WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT, CW_USEDEFAULT,
CW_USEDEFAULT, CW_USEDEFAULT,
NULL, NULL, hInstance, NULL) ;
ShowWindow (hwnd, iCmdShow) ;
UpdateWindow (hwnd) ;
while (GetMessage (&msg, NULL, 0, 0))
{
TranslateMessage (&msg) ;
DispatchMessage (&msg) ;
}
return msg.wParam ;
}
LRESULT CALLBACK WndProc (HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
{
static HINSTANCE hInstance ;
HMENU hMenu ;
switch (message)
{
case WM_CREATE :
hInstance = ((LPCREATESTRUCT) lParam)->hInstance ;
return 0 ;
case WM_COMMAND:
hMenu = GetMenu (hwnd) ;
switch (LOWORD (wParam))
{
case ID_FILE_EXIT:
SendMessage (hwnd, WM_CLOSE, 0, 0) ;
return 0 ;
case ID_TOOL_GETIPINFO:
DialogBox (hInstance, TEXT ("AboutBox"), hwnd, IpDlgProc) ;
break;
case ID_HELP_HELP:
MessageBox (hwnd, TEXT ("Help not yet implemented!"),
szAppName, MB_ICONEXCLAMATION | MB_OK) ;
return 0 ;
case ID_HELP_ABOUT:
MessageBox (hwnd, TEXT ("Project By\n\n"),
szAppName, MB_ICONINFORMATION | MB_OK) ;
return 0 ;
}
break ;
case WM_DESTROY:
PostQuitMessage (0) ;
return 0 ;
}
return DefWindowProc (hwnd, message, wParam, lParam) ;
}
BOOL CALLBACK IpDlgProc (HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam)
{
switch (message)
{
case WM_INITDIALOG :
return TRUE ;
case WM_COMMAND :
switch (LOWORD (wParam))
{
case IDOK :
case IDCANCEL :
EndDialog (hDlg, 0) ;
return TRUE ;
}
break ;
}
return FALSE ;
}
推荐答案
好像对DialogBox的调用对我来说很麻烦.我还没有听说过一个名为"AboutBox"的DialogTemplate.这是您在其他地方实现的吗?
我更习惯使用resource_id来调用它,以将对话框从exe的资源部分中拉出.
即
DialogBox(hInstance,MAKEINTRESOURCE(IDD_ABOUT_BOX),hwnd,lpDlgProc);
其中IDD_ABOUT_BOX是在某处#define定义的,并用作资源编辑器中对话框的资源标识符.
Looks like the call to DialogBox is screwy to me. I''ve not heard of a DialogTemplate called "AboutBox". Is this something you have implemented elsewhere?
I''m more used to calling this using a resource_id to pull a dialog box out of the exe''s resource section.
I.e
DialogBox(hInstance, MAKEINTRESOURCE(IDD_ABOUT_BOX), hwnd, lpDlgProc);
Where IDD_ABOUT_BOX is #defined somewhere and is used as the resource identifier for the dialog in the resource editor.
DialogBox(hInstance,TEXT("AboutBox"),hwnd,IpDlgProc)
第三个参数应为MAKEINTRESOURCE(IDD_DIALOG1)
其中IDD_DIALOG1是dilogbox的ID
对话框(hInstance,MAKEINTRESOURCE(IDD_DIALOG1),hwnd,IpDlgProc)
DialogBox (hInstance, TEXT ("AboutBox"), hwnd, IpDlgProc)
3rd parameter should be MAKEINTRESOURCE(IDD_DIALOG1)
where IDD_DIALOG1 is the id of dilogbox
DialogBox (hInstance, MAKEINTRESOURCE(IDD_DIALOG1), hwnd, IpDlgProc)
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