根据接口的实现Array.IsReadOnly不一致 [英] Array.IsReadOnly inconsistent depending on interface implementation

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问题描述

一个类型数组同时实现了 System.Collections.IList 了System.Collections.Generic.ICollection< T> 接口,其中两个有自己的的IsReadOnly 属性。但什么是怎么回事?

A typed array implements both the System.Collections.IList and System.Collections.Generic.ICollection<T> interfaces, which both have their own IsReadOnly properties. But what on earth is going on here?

var array = new int[10];
Console.WriteLine(array.IsReadOnly); // prints "False"

var list = (System.Collections.IList)array;
Console.WriteLine(list.IsReadOnly); // prints "False"

var collection = (System.Collections.Generic.ICollection<int>)array;
Console.WriteLine(collection.IsReadOnly); // prints "True"

的IList 查看阵列的行为就像我期望,返回相同的阵列本身,但是的ICollection&LT; T&GT; 鉴于阵列返回true。

The IList view of the array behaves as I'd expect, returning the same as the array itself, however the ICollection<T> view of the array returns true.

有没有合理的解释这种行为,或者是一个编译器/ CLR错误? (我会,如果是后者,你会想这将以前现在发现真的很奇怪,但它是如此反直觉我想不出什么原因,这可能...)。

Is there any rational explanation for this behaviour, or is it a compiler/CLR bug? (I'd be really surprised if it's the latter as you'd imagine this would have been found before now, but it's so counter-intuitive I can't think what the explanation could be...).

我使用C#3.0 / .NET 3.5 SP1。

I'm using C#3.0/.NET 3.5 SP1.

推荐答案

有大量的痛苦了这个决定,是明显的这个评论的反馈文章

There was plenty of agony over this decision, as evident in the comments on this feedback article.

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