TypeError:n在underscore.min.js中未定义 [英] Typeerror: n is undefined in underscore.min.js

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问题描述

以下代码:

var template = _.template( $("#search_template").html() );

当我尝试运行它时,在编译器中抛出此错误:

throws this error in the compiler when I try to run it:

Typeerror: n is undefined in underscore.min.js 5:14721

有人知道什么地方可能出问题了吗?从理论上讲,它应该是有效的代码.我也尝试使用以下代码代替

Does anyone have an idea what might be going wrong? Theoretically it should be valid code. I have also tried using the following code instead:

var template = _.template( $("#search_template").html(), variables );

这将导致完全相同的错误.当我尝试使用underscore.js运行时,出现以下错误:

Which results in exactly the same error. When I try to run with underscore.js instead get the following error:

TypeError: text is undefined in underscore.js 1429:5

当前.HTML页面的内容如下:

Current .HTML page reads as follows:

<!DOCTYPE html>
<html lang="en">
<head>
  <title>The Order of the Mouse</title>
  <meta charset="utf-8">
  <meta name="viewport" content="width=device-width, initial-scale=1">
  <link rel="icon" type="image/jpg" href="./ico/favicon.jpg">
  <meta name="description" content="Psychological horror/detective RPG; Web-Based">
  <meta name="keywords" content="RPG, Horror, Detective, Order of the Mouse, Rabbit-Cat, Dragon-Bear, Clown-Fox, Deer-Wolf">
  <link rel="stylesheet" href="http://maxcdn.bootstrapcdn.com/bootstrap/3.3.5/css/bootstrap.min.css">
  <link rel="stylesheet" href="/css/style.css">
  <script src="./vendor/jquery-1.11.3.min.js"></script>
  <script src="./vendor/bootstrap.min.js"></script>
  <script src="./vendor/underscore.js"></script>
  <script src="./vendor/backbone.min.js"></script>
  <script src="./vendor/backbone.marionette.min.js"></script>
  <script src="./react/build/react.min.js"></script>
  <script src="./react/build/react-dom.min.js"></script>
</head>
<body>
  <!-- Main Header -->
  <div class="jumbotron" id="top-bar">
    <div class="container" id="header"><h1 id="title-text1"><span class="brand">The Order of the Mouse</span></h1>
    <img id="order-ico" height="64" width="64" src="./ico/skullnoborder.png" alt="skull logo">
    <h4 id="main-sub">Rabbit-Cat, Dragon-Bear and Clown-Fox experience horror in the Castle of Cages and Revolving Walls.</h4>
    </div>
  </div> 
  <!-- Game menu starts here -->
  <nav class="navbar navbar-default">
  <div class="container-fluid">
    <div class="navbar-header">
      <button type="button" class="navbar-toggle collapsed" data-toggle="collapse" data-target="#bs-example-navbar-collapse-1" aria-expanded="false">
        <span class="sr-only">Toggle navigation</span>
        <span class="icon-bar"></span>
        <span class="icon-bar"></span>
        <span class="icon-bar"></span>
      </button>
      <a class="navbar-brand" href="#">MENU</a>
    </div>

    <!-- Collect the nav links, forms, and other content for toggling -->
    <div class="collapse navbar-collapse" id="bs-example-navbar-collapse-1">
      <ul class="nav navbar-nav">
      <li class="active"><a href="#">Main Screen<span class="sr-only">(current)</span></a></li>
      <li><a href="#">Help</a></li>
      <li class="dropdown">
          <a href="#" class="dropdown-toggle" data-toggle="dropdown" role="button" aria-haspopup="true" aria-expanded="false">Party<span class="caret"></span></a>
      <ul class="dropdown-menu">
          <li id="Dragon-Bear"><a href="#">Dragon-Bear</a></li>
          <li id="Deer-Wolf"><a href="#">Deer-Wolf</a></li>
          <li id="Clown-Fox"><a href="#">Clown-Fox</a></li>
          <li id="Rabbit-Cat"><a href="#">Rabbit-Cat</a></li>
          <li role="separator" class="divider"></li>
          <li id="ChangeFormation"><a href="#">Change Formation</a></li>
        </ul>
      </li>
      <li class="dropdown">
          <a href="#" class="dropdown-toggle" data-toggle="dropdown" role="button" aria-haspopup="true" aria-expanded="false">Skills<span class="caret"></span></a>
      <ul class="dropdown-menu">
        <li id="BattleSkills"><a href="#">Battle Skills</a></li>
        <li id="AdentureSkills"><a href="#">Adventure Skills</a></li>
        <li id="MiscSkills"><a href="#">Misc Skills</a></li>
        <li role="separator" class="divider"></li>
        <li id="Learn"><a href="#">Learn</a></li>
        <li id="Combine"><a href="#">Combine</a></li>
        <li id="Aquire"><a href="#">Aquire</a></li>
      </ul>
    </li>
    <li class="dropdown">
        <a href="#" class="dropdown-toggle" data-toggle="dropdown" role="button" aria-haspopup="true" aria-expanded="false">Inventory<span class="caret"></span></a>
        <ul class="dropdown-menu">
        <li id="EquipCharacters"><a href="#">Equip Characters</a></li>
        <li id="ManageQuickslots"><a href="#">Manage Quickslots</a></li>
      </ul>
    </li>
    <li class="dropdown">
        <a href="#" class="dropdown-toggle" data-toggle="dropdown" role="button" aria-haspopup="true" aria-expanded="false">Relationships<span class="caret"></span></a>
        <ul class="dropdown-menu">
        <li id="Friendships"><a href="#">Friendships</a></li>
        <li id="Romances"><a href="#">Romances</a></li>
        <li id="Enemies"><a href="#">Enemies</a></li>
      </ul>
    </li>
    <li class="dropdown">
        <a href="#" class="dropdown-toggle" data-toggle="dropdown" role="button" aria-haspopup="true" aria-expanded="false">Magic<span class="caret"></span></a>
        <ul class="dropdown-menu">
            <li id="Memes"><a href="#">Memes</a></li>
            <li id="Resonances"><a href="#">Resonances</a></li>
            <li id="Auras"><a href="#">Auras</a></li>
            <li id="Mantra"><a href="#">Mantra</a></li>
      </ul>
    </li>
  </ul>
  <ul class="nav navbar-nav navbar-right">
      <li class="dropdown">
          <a href="#" class="dropdown-toggle" data-toggle="dropdown" role="button" aria-haspopup="true" aria-expanded="false">Account<span class="caret"></span></a>
          <ul class="dropdown-menu">
            <li id="Profile"><a href="#">Profile</a></li>
            <li role="separator" class="divider"></li>
          <li id="Logout"><a href="#">Logout</a></li>
        </ul>
      </li>
    </ul>
  </div><!-- /.navbar-collapse -->
  </div><!-- /.container-fluid -->
</nav>
<!-- Game menu ends here -->
<!-- MVC starts here-->
<div id="app-container">
  <div id="main-region" class="container">
    </div>
  </div>
  <div id="search_container"></div>
  <script type="text/template" id="no-template">
  <p>You try to fall asleep in your bed but you cannot. Your heart is     beating so fast you feel like it will fail. All night you are plagued by images of your still conscious body being cut open at autopsy. You wake up often. During the days you are afraid to be left alone. The only solace you have is a lady
who calls herself Deer-Wolf, who texts you often and calls you on occasion. You find her voice comforting but you are still afraid, and feel that you will never be fully safe until you solve the case. You ask your friends for help, even offer to pay them to investigate but they etiher ignore you, decline, or tell you to go away. You are not sure if they believe you and are too scared, or if they think you are crazy. Either way, they won't help.</p>
  </script>
  <script type="text/template" id="static-template">
    <p><em>You are Drogon Barre, aka Dragon-Bear.</em></p>
    <p>The date is October 3rd. You are sitting quietly at your father's house when a letter arrives through the door with details of a rape and murder. The letter says that the murder was committed by a member of the infamous cult <strong>The Order of the Mouse</strong>. The writer claims the victim was her sister and that she looked on powerless as the assailant took her sister's life. She claims that the perpetrator currently resides in a hotel just outside Plymouth. The letter gives the address but no further details.</p><p>Do you choose to investigate?</p><button type="button" class="btn btn-success" id="yesbtn">Yes</button><button type="button" class="btn btn-danger" id="nobtn">No</button>
  </script>
  <script type="text/template" id="yes-template">
       <p>When you arrive at the Plymouth station a woman named Deer-Wolf is there to meet you. Initially she fails to notice you
and looks into the distance with a kind of dazed confusion that seems to suggest she has considered the exact point at
which the universe might have ended, present within a kind of altered dimensionality that placed her materially at a similar point
of existence to you, while leaving her utterly absent from it in some other, more absolute sense. Two nuns scurry past
her, heading towards a small, fluffy dog, who they pet while making cooing sounds, as a stern man in an ill-fitting police officer's
uniform eyes them suspiciously. This specticle seems to rouse her from her trance, and she looks quizzically at them, tilting her 
head to one side, before spotting you out of the corner her eye and waving you over.</p>
    <p>When you arrive at the hotel it is empty but for two bleary eyed reception staff who stare as you walk past.
Deer-Wolf tells you this is the place where the murderer lives. He rents a different room each week, always under different
assumed names. He tells people this is because he is married, and likes to take women back un-noticed. The staff have never seen one leave,
but the room is always impecably kept, so the uneasy feeling the hotel staff have about him has never yet been officially corroborated. </p>
  </script>

  <script type="text/javascript">
    var TheOrder = new Marionette.Application();
    TheOrder.StaticView = Marionette.ItemView.extend({
    el: "#main-region",
    template: "#static-template",
    events : {
    "click input[type=button]" : "yesPage"
  },
  yesPage: function(event){
  // Button clicked
  alert("test");
    },
  });
  TheOrder.on("start", function(){
  var staticView = new TheOrder.StaticView();
  console.log("Order of the Mouse has started!");
  staticView.render();
  });
  TheOrder.start();
</script>

<script type="text/javascript">
  SearchView = Backbone.View.extend({
    initialize: function(){
      this.render();
    },
    render: function(){
        alert("starting to understand marionette");
        var template = _.template( $("#search_template").html() );
        this.$el.html( template(variables) );
    }
  });

  var search_view = new SearchView({ el: $("#search_container") }); 
</script>
<script type="text/javascript">
var character = Backbone.Model.extend({
  initialize: function(){

   this.on("change:name", function(model){
      var name = model.get("name"); 
      var nickname = model.get("nickname"); 
      var age = model.get("age");
      var funny = model.get("funny");
      var kind = model.get("kind"); 
      var credible = model.get("credible"); 
      var strong = model.get("strong"); 
      var quick = model.get("quick"); 
      var intellegent = model.get("intellegent"); 
      alert("Created " + name + " Changed Nickname to " + nickname + " Changed Age to " + age + " Changed Funny attribute to " + funny + " Changed Kind attribute to " + kind + " Changed Credible attribute to " + credible + " Changed Strong attribute to " + strong + " Changed Quick attribute to " + quick + " Changed Intellegent attribute to " + intellegent + ".");
    });
  }
});
var DragonBear = new character;
DragonBear.set({ name: "Dragon-Bear", nickname: "Drogon Barre", age: 33, funny: 138, kind: 145, credible: 378, cool: 167, strong: 143, quick: 176, intellegent: 176});
var DeerWolf = new character;
DeerWolf.set({ name: "Deer-Wolf", nickname: "EDI CAM", age: 22, funny: 134, kind: 156, credible: 495, strong: 83, cool: 198, quick: 123, intellegent: 114 });
var RabbitCat = new character({ name: "Rabbit-Cat", age: 25, funny: 124, kind: 43, credible: 78, strong: 34, quick: 156, intellegent: 202 });
var ClownFox = new character({ name: "Clown-Fox", age: 24, funny: 154, kind: 156, credible: 145, strong:380, quick: 166, intellegent: 475 });
var FireStoat = new character({ name: "Fire-Stoat", age: 54, funny: 87, kind: 298, credible: 134, strong: 143, quick: 176, intellegent: 198 });
</script>
<script type="text/template" id="search_template">      
  <label>Search</label> 
  <input type="text" id="search_input" /> 
  <input type="button" id="search_button" value="Search" />
</script>
<div id="search_container"> </div>

推荐答案

您在那里遇到了两个问题.

You have two problems there.

第一个至关重要,与代码本身无关.假设您已经定义了一个SearchView类,就可以了.我正在遵循您的代码,接下来要做的是使用new SearchView创建该类的实例. initalize被调用. render被调用.

First one is critical and is not about the code itself. Suppose you've defined a SearchView class and it is fine. I'm following your code and the next thing you do is create an instance of that class with new SearchView. initalize gets called. render gets called.

现在让我们看看render中发生了什么.有一个模板调用,它通过使用$("#search_template").html()查找元素来接受实际的html.这就是渔获物的所在.浏览器正在从上至下阅读此html和javascript.它不仅读取所有html,然后返回运行脚本.当他看到html元素时,它将定义html元素,然后当他偶然发现script标签时,将运行javascript.问题是,如果从new SearchView行一直向上看,则任何地方都没有#search_template元素.因此,您的模板是一无所有的.

Now let's see what's happening in the render. There's a template call, and it accepts an actual html by looking up an element with $("#search_template").html(). And here's where the catch is. The browser is reading this html and javascript from top to bottom. It doen't just read all html and then goes back to run the script. It defines html elements when he sees those, then runs javascript when he stumbles on a script tag. And the problem is that, if you look all the way up from the new SearchView line, there no #search_template element anywhere. So your template is created from nothing.

当然,在html页面的末尾有那个元素,但是脚本解释器(浏览器)不在乎返回并更新模板.

Then of course there's that element at the end of your html page, but the script interpreter (the browser) doesn't care to go back and update your template.

另一个问题不太重要,在这里您说的是this.$el.html( template(variables) );,而在此之前的任何地方都没有定义variables变量.由于无论如何在该视图中都没有任何变量,因此最好将其称为this.$el.html( template() );.

The other problem is less critical, it's where you say this.$el.html( template(variables) ); and there's no variables variable defined anywhere before that. Since you don't have any variables in that view anyway, it's absolutely fine to just call that as this.$el.html( template() );.

让它最终运行.

<script src='http://code.jquery.com/jquery.js'></script>
<script src='http://underscorejs.org/underscore.js'></script>
<script src='http://backbonejs.org/backbone.js'></script>
  
<script type="text/template" id="search_template">      
  <label>Search</label> 
  <input type="text" id="search_input" /> 
  <input type="button" id="search_button" value="Search" />
</script>

<div id="search_container"></div>
  
<script type="text/javascript">
  var SearchView = Backbone.View.extend({
    initialize: function(){
      this.render();
    },
    render: function(){
        var template = _.template( $("#search_template").html() );
        this.$el.html( template() );
    }
  });

  var search_view = new SearchView({ el: $("#search_container") }); 
</script>

这是一个转折.我已经在需要模板之前定义了SearchView.但是,请确保在使用new SearchView创建实例时,该模板应该已经可用.当然,它仍然有效.

And here's a twist. I have defined the SearchView before the template it requires. But I make sure that by the moment when I create an instance with new SearchView, the template should be available already. And it still works of course.

这里的教训是,您可以将所有类放在一起,然后在最后启动应用程序.

The lesson here is that you can put all your classes together and just start the application at the end.

<script src='http://code.jquery.com/jquery.js'></script>
<script src='http://underscorejs.org/underscore.js'></script>
<script src='http://backbonejs.org/backbone.js'></script>

<script type="text/javascript">
  var SearchView = Backbone.View.extend({
    initialize: function(){
      this.render();
    },
    render: function(){
        var template = _.template( $("#search_template").html() );
        this.$el.html( template() );
    }
  });
</script>

<script type="text/template" id="search_template">      
  <label>Search</label> 
  <input type="text" id="search_input" /> 
  <input type="button" id="search_button" value="Search" />
</script>

<div id="search_container"></div>
  
<script type="text/javascript">
  var search_view = new SearchView({ el: $("#search_container") }); 
</script>

这篇关于TypeError:n在underscore.min.js中未定义的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!

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