使用JavaScript创建文件并调用下载 [英] Create file and invoke download using JavaScript

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本文介绍了使用JavaScript创建文件并调用下载的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

我想在我的JS代码中动态创建一个JSON文件,还调用该文件的下载吗?

I want to dynamically create a JSON file in my JS code and also invoke the download of that file?

有机会我可以用JavaScript做到这一点吗?

Any chance I can do that in JavaScript?

谢谢!

推荐答案

要么使用服务器端语言和GET vars(不要忘记将MIME类型设置为application/octet-stream之类的东西),要么使用base64将JSON编码为如果您不担心支持旧版浏览器,请数据URI .

Either use a server side language and GET vars (don't forget to set the MIME type to something like application/octet-stream) or base64 encode the JSON into a Data URI if you aren't worried about supporting legacy browsers.

这是一个例子;尝试写一些文本,然后按下载.唯一的问题是您无法控制文件名:

Here's an example; try writing some text and then pressing download. Only problem is you can't control the filename:

<!DOCTYPE HTML>
<html>
  <head>
    <title>Data URI</title>
    <script>
      var Base64 = {

  // private property
  _keyStr : "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=",

  // public method for encoding
  encode : function (input) {
    var output = "";
    var chr1, chr2, chr3, enc1, enc2, enc3, enc4;
    var i = 0;

    input = Base64._utf8_encode(input);

    while (i < input.length) {

      chr1 = input.charCodeAt(i++);
      chr2 = input.charCodeAt(i++);
      chr3 = input.charCodeAt(i++);

      enc1 = chr1 >> 2;
      enc2 = ((chr1 & 3) << 4) | (chr2 >> 4);
      enc3 = ((chr2 & 15) << 2) | (chr3 >> 6);
      enc4 = chr3 & 63;

      if (isNaN(chr2)) {
        enc3 = enc4 = 64;
      } else if (isNaN(chr3)) {
        enc4 = 64;
      }

      output = output +
      this._keyStr.charAt(enc1) + this._keyStr.charAt(enc2) +
      this._keyStr.charAt(enc3) + this._keyStr.charAt(enc4);

    }

    return output;
  },

  // public method for decoding
  decode : function (input) {
    var output = "";
    var chr1, chr2, chr3;
    var enc1, enc2, enc3, enc4;
    var i = 0;

    input = input.replace(/[^A-Za-z0-9\+\/\=]/g, "");

    while (i < input.length) {

      enc1 = this._keyStr.indexOf(input.charAt(i++));
      enc2 = this._keyStr.indexOf(input.charAt(i++));
      enc3 = this._keyStr.indexOf(input.charAt(i++));
      enc4 = this._keyStr.indexOf(input.charAt(i++));

      chr1 = (enc1 << 2) | (enc2 >> 4);
      chr2 = ((enc2 & 15) << 4) | (enc3 >> 2);
      chr3 = ((enc3 & 3) << 6) | enc4;

      output = output + String.fromCharCode(chr1);

      if (enc3 != 64) {
        output = output + String.fromCharCode(chr2);
      }
      if (enc4 != 64) {
        output = output + String.fromCharCode(chr3);
      }

    }

    output = Base64._utf8_decode(output);

    return output;

  },

  // private method for UTF-8 encoding
  _utf8_encode : function (string) {
    string = string.replace(/\r\n/g,"\n");
    var utftext = "";

    for (var n = 0; n < string.length; n++) {

      var c = string.charCodeAt(n);

      if (c < 128) {
        utftext += String.fromCharCode(c);
      }
      else if((c > 127) && (c < 2048)) {
        utftext += String.fromCharCode((c >> 6) | 192);
        utftext += String.fromCharCode((c & 63) | 128);
      }
      else {
        utftext += String.fromCharCode((c >> 12) | 224);
        utftext += String.fromCharCode(((c >> 6) & 63) | 128);
        utftext += String.fromCharCode((c & 63) | 128);
      }

    }

    return utftext;
  },

  // private method for UTF-8 decoding
  _utf8_decode : function (utftext) {
    var string = "";
    var i = 0;
    var c = c1 = c2 = 0;

    while ( i < utftext.length ) {

      c = utftext.charCodeAt(i);

      if (c < 128) {
        string += String.fromCharCode(c);
        i++;
      }
      else if((c > 191) && (c < 224)) {
        c2 = utftext.charCodeAt(i+1);
        string += String.fromCharCode(((c & 31) << 6) | (c2 & 63));
        i += 2;
      }
      else {
        c2 = utftext.charCodeAt(i+1);
        c3 = utftext.charCodeAt(i+2);
        string += String.fromCharCode(((c & 15) << 12) | ((c2 & 63) << 6) | (c3 & 63));
        i += 3;
      }

    }

    return string;
  }

}
      window.onload=function(){
        document.getElementById('download').onclick=function(){
          window.open("data:application/octet-stream;base64,"+Base64.encode(document.getElementById('text').value));
        }
      }
    </script>
  </head>
  <body style="margin:0;padding:0;overflow:hidden;">
    <textarea id="text"></textarea>
    <input type="button" value="Download" style="height:auto;width:100px" id="download"/>
  </body>
</html>

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