当我在kivy中运行程序"Hello World"时,没有显示文字,为什么? [英] When i run the program 'Hello World' in kivy doesn't show me text ,WHY?
本文介绍了当我在kivy中运行程序"Hello World"时,没有显示文字,为什么?的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!
问题描述
所有信息告诉我:
我不知道该添加到路径
运行:
请告诉我一切,完美.
''''python
'''python
import kivy
from kivy.app import App
from kivy.uix.label import Label
class A(App):
def build(self):
return Label(text='Hello world!')
A().run()
''' 运行程序和结果 '''控制台
''' Run the program and results '''console
[INFO ] [Logger ] Record log in C:\Users\1\.kivy\logs\kivy_19-07-02_6.txt
[INFO ] [deps ] Successfully imported "kivy_deps.gstreamer" 0.1.17
[INFO ] [deps ] Successfully imported "kivy_deps.glew" 0.1.12
[INFO ] [deps ] Successfully imported "kivy_deps.sdl2" 0.1.22
[INFO ] [Kivy ] v1.11.1
[INFO ] [Kivy ] Installed at "C:\Users\1\AppData\Roaming\Python\Python36\site-packages\kivy\__init__.py"
[INFO ] [Python ] v3.6.1 (v3.6.1:69c0db5, Mar 21 2017, 18:41:36) [MSC v.1900 64 bit (AMD64)]
[INFO ] [Python ] Interpreter at "C:\Program Files\Python36\pythonw.exe"
[INFO ] [Factory ] 184 symbols loaded
[INFO ] [Image ] Providers: img_tex, img_dds, img_sdl2, img_pil, img_gif (img_ffpyplayer ignored)
[INFO ] [Text ] Provider: sdl2
[INFO ] [Window ] Provider: sdl2
[INFO ] [Window ] Activate GLES2/ANGLE context
[INFO ] [GL ] Using the "OpenGL" graphics system
[INFO ] [GL ] Backend used <angle_sdl2>
[INFO ] [GL ] OpenGL version <b"OpenGL ES 2.0 (ANGLE 2.1.0.b'')">
[INFO ] [GL ] OpenGL vendor <b'Google Inc.'>
[INFO ] [GL ] OpenGL renderer <b'ANGLE (AMD Radeon Series Direct3D11 vs_5_0 ps_5_0)'>
[INFO ] [GL ] OpenGL parsed version: 2, 0
[INFO ] [GL ] Shading version <b"OpenGL ES GLSL ES 1.00 (ANGLE 2.1.0.b'')">
[INFO ] [GL ] Texture max size <16384>
[INFO ] [GL ] Texture max units <16>
[INFO ] [Window ] auto add sdl2 input provider
[INFO ] [Window ] virtual keyboard not allowed, single mode, not docked
[INFO ] [Base ] Start application main loop
[INFO ] [GL ] NPOT texture support is available
'''
推荐答案
我尝试按原样运行代码,并且效果很好.
I tried to run the code as it is and it worked fine.
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