eclipse无法识别adMob新的AdRequest() [英] adMob new AdRequest() unrecognized by eclipse
问题描述
我正在尝试将广告添加到我的简单游戏中.我已经按照这里的指示进行操作:[url] https://github.com/libgdx/libgdx/wiki/Admob-in-libgdx[/url] . 我的AndroidLauncher看起来像这样:
I am trying to add ad to my simply game. I' ve followed instructions from here: [url]https://github.com/libgdx/libgdx/wiki/Admob-in-libgdx[/url] . My AndroidLauncher looks like this :
包com.redHoodie.android;
package com.redHoodie.android;
import android.os.Bundle;
import android.view.View;
import android.view.Window;
import android.view.WindowManager;
import android.widget.RelativeLayout;
import com.badlogic.gdx.backends.android.AndroidApplication;
import com.google.ads.AdSize;
import com.google.android.gms.ads.AdRequest;
import com.google.android.gms.ads.AdView;
import com.redHoodie.MainHoodie;
public class AndroidLauncher extends AndroidApplication {
@Override
protected void onCreate (Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
// Create the layout
RelativeLayout layout = new RelativeLayout(this);
// Do the stuff that initialize() would do for you
requestWindowFeature(Window.FEATURE_NO_TITLE);
getWindow().setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN,
WindowManager.LayoutParams.FLAG_FULLSCREEN);
getWindow().clearFlags(WindowManager.LayoutParams.FLAG_FORCE_NOT_FULLSCREEN);
// Create the libgdx View
View gameView = initializeForView(new MainHoodie());
// Create and setup the AdMob view
AdView adView = new AdView(this, AdSize.BANNER, "xxxxx"); // Put in your secret key here
adView.loadAd(new AdRequest());
// Add the libgdx view
layout.addView(gameView);
// Add the AdMob view
RelativeLayout.LayoutParams adParams =
new RelativeLayout.LayoutParams(RelativeLayout.LayoutParams.WRAP_CONTENT,
RelativeLayout.LayoutParams.WRAP_CONTENT);
adParams.addRule(RelativeLayout.ALIGN_PARENT_TOP);
adParams.addRule(RelativeLayout.ALIGN_PARENT_RIGHT);
layout.addView(adView, adParams);
// Hook it all up
setContentView(layout);
}
}
这三行代码用eclipse下划线:
and this three rows of code are underlined by eclipse :
View gameView = initializeForView(new MainHoodie(),false);
// Create and setup the AdMob view
AdView adView = new AdView(this, AdSize.BANNER, "xxxxx"); // Put in your secret key here
adView.loadAd(new AdRequest());
ecllipse通知我删除这些方法的所有参数,但是当我这样做时,我的游戏在发布后立即崩溃.我正在使用libgdx 1.2
ecllipse tels me to remove all arguments of these methods, but when i dothis my game crush just after launch. I am using libgdx 1.2
推荐答案
您正在将旧的/过时的admob api与新的admob api(通过Google Play服务)混合在一起.你有:
You are mixing up the old/deprecated admob api with the new admob api(via google play services). You have:
import com.google.ads.AdSize;
import com.google.android.gms.ads.AdRequest;
import com.google.android.gms.ads.AdView;
您必须坚持使用一种API.
You have to stick to one api.
如果是旧版本(例如libs/GoogleAdMobAdsSdk-6.4.1.jar),则必须从软件包中导入类:
If it's the old, thus libs/GoogleAdMobAdsSdk-6.4.1.jar, you'd have to import the classes from the packages:
import com.google.ads.AdSize;
import com.google.ads.AdRequest;
import com.google.ads.AdView;
并设置广告视图:
//创建并设置AdMob视图
// Create and setup the AdMob view
AdView adView = new AdView(this, AdSize.BANNER, "xxxxx"); // Put in your secret key here
adView.loadAd(new AdRequest());
如果它是通过Google Play服务库提供的新admob,则您应该具有:
If it's the new admob via the google play services library, then you should have:
import com.google.android.gms.ads.AdSize;
import com.google.android.gms.ads.AdRequest;
import com.google.android.gms.ads.AdView;
AdView adView = new AdView(this);
adView.setAdSize(AdSize.BANNER);
adView.setAdUnitId(AD_UNIT_ID);
AdRequest adRequest = new AdRequest.Builder().build();
adView.loadAd(adRequest);
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