Objective-C中的static,extern和inline [英] Static, extern and inline in Objective-C
问题描述
使用LLVM编译器在Objetive-C中static
,extern
和inline
(及其组合)是什么意思?
What do static
, extern
and inline
(and their combinations) mean in Objetive-C using the LLVM compiler?
此外,我注意到有CG_EXTERN
和CG_INLINE
宏.我们应该改用那些吗?
Also, I noticed that there are CG_EXTERN
and CG_INLINE
macros. Should we be using those instead?
(我找不到明确说明的资源,因此我认为在此处创建一个源可能有用,或者如果有人知道一个源,则指向它)
推荐答案
使用LLVM编译器在Objetive-C中,static,extern和inline(及其组合)是什么意思?
What do static, extern and inline (and their combinations) mean in Objetive-C using the LLVM compiler?
与C中的相同,除非您以ObjC ++的形式进行编译-否则它们的含义与C ++中的相同.
The same as in C, unless you compile as ObjC++ -- then they mean the same as found in C++.
所以这里是C的简介,但是如果您准备使用这些链接,则请阅读这些链接,因为这些细节很重要:
So here is an introduction for C, but read the links if you are ready to use these because the details are important:
外部
摘要:表示在其他地方定义了一个标识符.
详细信息: http://tigcc.ticalc.org/doc/keywords.html#外部
静态
摘要(值):保留变量值以使其作用域结束后仍然存在.
摘要(函数):有效地发出未命名的副本-对于C语言中的私有函数很有用,当与内联函数一起使用时,可用于避免多个定义错误.
Summary (function): Effectively emits unnamed copies - useful for private functions in C, and can be used to escape multiple definition errors when used with inline functions.
详细信息: http://tigcc.ticalc.org/doc/keywords.html#静态
内联
摘要:建议将函数主体移入调用方中.
Summary: Suggests the body of a function should be moved into the callers.
详细信息: http://tigcc.ticalc.org/doc/gnuexts.html# SEC93
请注意,内联和静态在C ++中要复杂得多(类似于C ++中的几乎所有内容).
Note that inline and static are quite a bit more complex in C++ (like pretty much everything in C++).
我还发现有CG_EXTERN和CG_INLINE宏.我们应该改用那些吗?
I also found that there are CG_EXTERN and CG_INLINE macros. Should we be using those instead?
否.
相反,如果需要这种功能,则应使用自己的意思指定自己的名称. CG_EXTERN
和CG_INLINE
具有特定含义(可能会发生变化),并且打算在其定义的上下文中使用-而且,您也不想包含一整套框架(所有CoreGraphics/ApplicationServices/要在C和C ++中使用某种方式指定extern
,则需要指定CoreFoundation等.
Instead, you should specify your own, with your own meanings, if you need this type of functionality. CG_EXTERN
and CG_INLINE
have specific meanings (which may change), and are meant to be used in their defined context -- also, you don't want to have to include a whole handful of frameworks (all CoreGraphics/ApplicationServices/CoreFoundation/etc.) when you want to specify something is extern
in a way that works in C and C++.
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