无法在Lua中加载C dll模块 [英] unable to load c dll module in Lua
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问题描述
我尝试使用"require"在Lua中测试加载c ++ dll模块,以下是c ++模块文件
I try to test loading a c++ dll module in Lua using "require", below is the c++ module file
#include <stdio.h>
#include <iostream>
extern "C" {
#include "lua/lualib.h"
#include "lua/lauxlib.h"
#include "lua/lua.h"
__declspec(dllexport) int luaopen_mylib(lua_State* L);
}
using namespace std;
static int libFunc1(lua_State* L)
{
int n = lua_gettop(L);
printf("in myfunc stack, arg number: %d\n", n);
if (lua_isstring(L, -1))
{
std::cout << lua_tostring(L, -1) << std::endl;
}
else
{
std::cout << "invalid arg" << std::endl;
}
return 1;
}
static const struct luaL_Reg mylib[] = {{"func1", libFunc1}, {NULL, NULL}};
int luaopen_mylib(lua_State* L)
{
cout << "loading my lib" << endl;
luaL_newlib(L, mylib);
return 1;
}
我在msys中使用g ++将这个cpp文件编译为dll:
I compiled this cpp file into dll using g++ in msys:
g++ -c -o mylib.o mylib.cpp
g++ -shared -o mylib.dll mylib.o -Llua -llua5.3.0
直到现在一切正常,而且我也得到了mylib.dll文件.但是当我尝试加载模块时,出现错误消息:
until now everything work fine, and I got the mylib.dll file too. but when I try to load the module, I got the error msg:
> require("mylib")
error loading module 'mylib' from file '.\mylib.dll':
找不到指定的程序。
stack traceback:
[C]: in ?
[C]: in function 'require'
stdin:1: in main chunk
[C]: in ?
上述汉字的意思是:
The specified function could not be found.
我认为指定功能"的意思是"luaopen_mylib",但是cpp文件确实具有以下功能:luaopen_mylib,这会出错吗?
I think the "specified function" mean the "luaopen_mylib", but the cpp file do have the function:luaopen_mylib, WHAT IS GOING WRONG?
推荐答案
这可能是一些名称修改问题.试试:
It might be some name mangling problem. Try:
extern "C"
{
int luaopen_mylib(lua_State* L)
{
cout << "loading my lib" << endl;
luaL_newlib(L, mylib);
return 1;
}
}
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