如何在Go中获取变量的内存大小? [英] How to get memory size of variable in Go?
问题描述
我对map
和slice
的内存成本感到好奇,因此我编写了一个程序来比较大小.我通过unsafe.Sizeof(s)
获得内存大小,但是显然这是错误的,因为当我更改大小时,输出是相同的.
I am curious about the memory cost of map
and slice
, so I wrote a program to compare the sizes. I get the memory size by unsafe.Sizeof(s)
, but obviously it is wrong, because when I change the size, the output is the same.
func getSlice(size int) []int {
t := time.Now()
s := make([]int, size*2)
for i := 0; i < size; i++ {
index := i << 1
s[index] = i
s[index+1] = i
}
fmt.Println("slice time cost: ", time.Since(t))
return s
}
func getMap(size int) map[int]int {
t := time.Now()
m := make(map[int]int, size)
for i := 0; i < size; i++ {
m[i] = i
}
fmt.Println("map time cost: ", time.Since(t))
return m
}
func TestMem(t *testing.T) {
size := 1000
s := getSlice(size)
m := getMap(size)
fmt.Printf("slice size: %d\n", unsafe.Sizeof(s))
fmt.Printf("map size: %d\n", unsafe.Sizeof(m))
}
推荐答案
unsafe.SizeOf()
和reflect.Type.Size()
仅返回传递的值的大小,而无需递归遍历数据结构和添加指针值的大小.
unsafe.SizeOf()
and reflect.Type.Size()
only return the size of the passed value without recursively traversing the data structure and adding sizes of pointed values.
切片是相对简单的结构: reflect.SliceHeader
,因为我们知道引用支持数组,我们可以轻松地手动"计算其大小,例如:
The slice is relatively a simple struct: reflect.SliceHeader
, and since we know it references a backing array, we can easily compute its size "manually", e.g.:
s := make([]int32, 1000)
fmt.Println("Size of []int32:", unsafe.Sizeof(s))
fmt.Println("Size of [1000]int32:", unsafe.Sizeof([1000]int32{}))
fmt.Println("Real size of s:", unsafe.Sizeof(s)+unsafe.Sizeof([1000]int32{}))
输出(在转到游乐场上尝试):
Size of []int32: 12
Size of [1000]int32: 4000
Real size of s: 4012
地图是更为复杂的数据结构,我不会详细介绍,但请查看以下问题并解答:
Maps are a lot more complex data structures, I won't go into details, but check out this question+answer: Golang: computing the memory footprint (or byte length) of a map
如果您需要实"数,则可以使用Go的测试工具,该工具还可以执行内存基准测试.传递-benchmem
参数,并在基准函数内仅分配要测量的内存:
If you want "real" numbers, you may take advantage of the testing tool of Go, which can also perform memory benchmarking. Pass the -benchmem
argument, and inside the benchmark function allocate only whose memory you want to measure:
func BenchmarkSlice100(b *testing.B) {
for i := 0; i < b.N; i++ { getSlice(100) }
}
func BenchmarkSlice1000(b *testing.B) {
for i := 0; i < b.N; i++ { getSlice(1000) }
}
func BenchmarkSlice10000(b *testing.B) {
for i := 0; i < b.N; i++ { getSlice(10000) }
}
func BenchmarkMap100(b *testing.B) {
for i := 0; i < b.N; i++ { getMap(100) }
}
func BenchmarkMap1000(b *testing.B) {
for i := 0; i < b.N; i++ { getMap(1000) }
}
func BenchmarkMap10000(b *testing.B) {
for i := 0; i < b.N; i++ { getMap(10000) }
}
(当然,从getSlice()
和getMap()
中删除计时和打印呼叫.)
(Remove the timing and printing calls from getSlice()
and getMap()
of course.)
运行
go test -bench . -benchmem
输出为:
BenchmarkSlice100-4 3000000 471 ns/op 1792 B/op 1 allocs/op
BenchmarkSlice1000-4 300000 3944 ns/op 16384 B/op 1 allocs/op
BenchmarkSlice10000-4 50000 39293 ns/op 163840 B/op 1 allocs/op
BenchmarkMap100-4 200000 11651 ns/op 2843 B/op 9 allocs/op
BenchmarkMap1000-4 10000 111040 ns/op 41823 B/op 12 allocs/op
BenchmarkMap10000-4 1000 1152011 ns/op 315450 B/op 135 allocs/op
B/op
值告诉您每个操作分配了多少字节. allocs/op
告诉每个操作发生了多少(不同的)内存分配.
B/op
values tell you how many bytes were allocated per op. allocs/op
tells how many (distinct) memory allocations occurred per op.
在我的64位体系结构(int
的大小为8个字节)上,它告诉您具有2000个元素的切片的大小大约为16 KB(与2000 * 8字节一致).具有1000个int-int
对的地图大约需要分配42 KB.
On my 64-bit architecture (where the size of int
is 8 bytes) it tells that the size of a slice having 2000 elements is roughly 16 KB (in line with 2000 * 8 bytes). A map with 1000 int-int
pairs required approximately to allocate 42 KB.
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