如何在Android中从4个侧面更改视图的大小? [英] How to change view's size from 4 side in Android?
问题描述
是否可以通过在视图的4侧拉矩阵来调整大小?我可以将单点大小调整为这样的比例.
Is it possible to resize by pulling the matrix on the 4 side of the view? I can resize from a single point to a ratio like this.
上面的示例如下:
protected boolean onTouchDown(@NonNull MotionEvent event) {
oldDistance = (float) Math.sqrt((midPoint.x-event.getX()) * (midPoint.x-event.getX()) + (midPoint.y-event.getY()) * (midPoint.y-event.getY()));
...
}
float newDistance = (float) Math.sqrt((midPoint.x-event.getX()) * (midPoint.x-event.getX()) + (midPoint.y-event.getY()) * (midPoint.y-event.getY()));
moveMatrix.set(downMatrix);
moveMatrix.postScale(newDistance / oldDistance, newDistance / oldDistance, midPoint.x,
midPoint.y);
handlingSticker.setMatrix(moveMatrix);
但是,例如,如何进行像下面带有矩阵的图片一样在右侧扩展的过程?
But, for example, how can I make the process of expanding on the right side like below pictures with matrix?
推荐答案
您可以尝试以下方法.这个想法是,如果您只有水平比例尺或只有垂直比例尺,则必须为所需的轴提供实际比例,为其他轴提供1.检查刻度是水平还是垂直有点棘手,您可以选择以下任一方式:
You can try following. The idea is, if you have only horizontal or only vertical scale, then you must provide actual scale for desired axis and 1 for the other axis. Checking if the scale is horizontal or vertical is a bit tricky, you can check either:
1第一次触摸是在视图的垂直"边界附近.滚动比是水平的(x轴).否则为垂直(y轴).
1 The first touch was near the "vertical" border of your view. Than scroll is horizontal (x axis). Otherwise its vertical (y axis).
2如果您要像屏幕截图中那样从中拖动按钮,这将使事情变得更加简单:您只需要记住缩放是从哪个按钮开始的.
2 If you have buttons to drag from as in the screenshot, this makes things even easier: you just need to remember which buttons the scale was initiated with.
protected boolean onTouchDown(@NonNull MotionEvent event) {
oldDistance = (float) Math.sqrt((midPoint.x-event.getX()) * (midPoint.x-event.getX()) + (midPoint.y-event.getY()) * (midPoint.y-event.getY()));
...
}
boolean isHorizonalScale = ... // Check if the drag has been started on the "vertical" side. If no, the scale is vertical.
moveMatrix.set(downMatrix);
if (isHorizonalScale) {
float newDistance = (float) Math.abs(midPoint.x-event.getX());
moveMatrix.postScale(newDistance / oldDistance, 1, midPoint.x, midPoint.y);
} else if (isHorizonalScale) {
float newDistance = (float) Math.abs(midPoint.y-event.getY());
moveMatrix.postScale(1, newDistance / oldDistance, midPoint.x, midPoint.y);
}
handlingSticker.setMatrix(moveMatrix);
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