GetCurrentConsoleFont未在作用域中声明,我做错了什么? [英] GetCurrentConsoleFont not declared in scope, what I do wrong?

查看:116
本文介绍了GetCurrentConsoleFont未在作用域中声明,我做错了什么?的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

一开始我有:

#include <sstream>
#include <iostream>
#include <stdio.h>
#include <iomanip>
#include <string>
#define _WIN32_WINNT 0x500 //tells that this is win 2000 or higher, without GetConsoleWindow would not work
#include <windows.h>

using namespace std;

int main() {
  PCONSOLE_FONT_INFO lpConsoleCurrentFont;
  GetCurrentConsoleFont(GetStdHandle(STD_OUTPUT_HANDLE), false,  lpConsoleCurrentFont);
  return 0;
}

并且未记录的函数SetConsoleFont可以工作,但是GetCurrentConsoleFont编译失败,提示它未在此范围内声明.

And undocumented function SetConsoleFont works, but GetCurrentConsoleFont fails at compilation saying that it was not declared in this scope.

-更改为自持代码.

推荐答案

GetCurrentConsoleFont至少是在NT4 +上导出的,MinGW标头一定是错误的.

GetCurrentConsoleFont is exported on NT4+ at least, the MinGW headers must be wrong.

尝试在您的#include之后添加此代码:

Try adding this code after your #include's:

#ifdef __cplusplus
extern "C" {
#endif
BOOL WINAPI GetCurrentConsoleFont(HANDLE hConsoleOutput,BOOL bMaximumWindow,PCONSOLE_FONT_INFO lpConsoleCurrentFont);
#ifdef __cplusplus
}
#endif

您的代码也是错误的,应该是:

Your code is also wrong, it should be:

CONSOLE_FONT_INFO ConsoleFontInfo;
GetCurrentConsoleFont(GetStdHandle(STD_OUTPUT_HANDLE), false,  &ConsoleFontInfo);

(每次看到PSOMETYPE作为参数时,通常都会在堆栈上分配一个SOMETYPE结构,并将指向该结构的指针作为参数传递)

(Any time you see PSOMETYPE as a parameter you usually allocate a SOMETYPE struct on the stack and pass a pointer to this struct as the parameter)

这篇关于GetCurrentConsoleFont未在作用域中声明,我做错了什么?的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!

查看全文
登录 关闭
扫码关注1秒登录
发送“验证码”获取 | 15天全站免登陆