MVVMCross for Android-如何在代码中进行绑定? [英] MVVMCross for android - how to do binding in code?

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问题描述

我想使用MVVMCross,但是对于我的android应用程序,我也想使用其他库(滑动菜单和操作栏),这需要我从其自定义类继承我的活动类.这阻止了我继承MvxActivity,但是我注意到在MVVMCross for iOS中,您可以在代码中完成所有绑定(请参见

I want to use MVVMCross, however for my android application I also want to use other libraries (sliding menu and action bar) which require me to inherit my activity classes from their custom class. This prevents me from inheriting MvxActivity, but I noticed that in MVVMCross for iOS, you can do all your bindings in code (see https://github.com/slodge/NPlus1DaysOfMvvmCross/blob/master/N-00-FirstDemo/FirstDemo.Touch/Views/FirstView.cs)

var set = this.CreateBindingSet<FirstView, FirstViewModel>();
set.Bind(textEditFirst).To(vm => vm.FirstName);
set.Bind(textEditSecond).To(vm => vm.LastName);
set.Bind(labelFull).To(vm => vm.FullName);
set.Apply();

在Android中有什么方法可以做到吗?

Is there any way to do that in Android?

推荐答案

是的-如果需要,您可以在Android中使用流畅的绑定.

Yes - you can use fluent bindings in Android if you want to.

完全相同的代码应该起作用.

Exactly the same code should work.

您需要使用FindViewById<Type>()获取对ui控件的引用,然后才能绑定它们.

You'll need to get references to the ui controls using FindViewById<Type>(), then you can bind them.

例如,在TipCalc中,您可以添加已识别的控件,例如:

For example, in TipCalc you can add identified controls like:

<EditText
    android:id="@+id/FluentEdit"
    android:layout_width="fill_parent"
    android:layout_height="wrap_content"
    android:inputType="number"
    android:textSize="24dp"
    android:gravity="right"
    />

,然后使用以下方法实现绑定:

and then implement binding using:

protected override void OnViewModelSet()
{
    SetContentView(Resource.Layout.View_Tip);

    var edit = this.FindViewById<EditText>(Resource.Id.FluentEdit);

    var set = this.CreateBindingSet<TipView, TipViewModel>();
    set.Bind(edit).To(vm => vm.SubTotal);
    set.Apply();

    // for non-default properties use 'For':
    // set.Bind(edit).For(ed => ed.Text).To(vm => vm.SubTotal);

    // you can also use:
    //   .WithConversion("converter", "optional parameter")
    //   .OneTime(), .OneWay() or .TwoWay()
}

此外,您还可以通过以下方式将任何FooActivity转换为数据绑定的MvxFooActivity:

Additionally, you can convert any FooActivity into a data-binding MvxFooActivity by:

  • 继承自FooActivity,以提供EventSourceFooActivity中生命周期事件的事件
  • 继承自EventSourceFooActivity以在MvxFooActivity中提供数据上下文
  • 然后您可以在继承自MvxFooActivity的活动中编写代码

要查看所需的代码,请参阅:

To see, the code required, see:

  • https://github.com/slodge/MvvmCross/blob/v3/Cirrious/Cirrious.MvvmCross.Droid.Fragging/MvxEventSourceFragmentActivity.cs
  • https://github.com/slodge/MvvmCross/blob/v3/Cirrious/Cirrious.MvvmCross.Droid.Fragging/MvxFragmentActivity.cs

在所有经过mvx改编的活动中,您将看到相同的代码-MvxActivity,MvxTabActivity,...这里有一些剪切和粘贴操作,但是在共享扩展方法中放置了尽可能多的代码.

You'll see the same code in all the mvx adapted Activities - MvxActivity, MvxTabActivity, ... There is a little cut-and-paste here, but as much code as possible is place in shared extension methods.

在以前的版本中,人们使用这种技术来绑定monogame和google ads活动-例如,请参见

In previous versions, people have used this technique to bind monogame and google ads activities - eg see Insert a Monogame view inside MvvmCross monodroid Activity

这篇关于MVVMCross for Android-如何在代码中进行绑定?的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!

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