在iPhone应用程序中以mp3格式录制音频 [英] Recording audio in mp3 format in an iPhone app
问题描述
我正在开发一个iPhone应用程序,该应用程序以.wav格式记录音频.
I am developing an iPhone app which records the audio in .wav format.
这是代码:
NSMutableDictionary* recordSetting = [[NSMutableDictionary alloc]init];
[recordSetting setValue :[NSNumber numberWithInt:kAudioFormatLinearPCM] forKey:AVFormatIDKey];
[recordSetting setValue:[NSNumber numberWithFloat:11025.0] forKey:AVSampleRateKey];
[recordSetting setValue:[NSNumber numberWithInt: 1] forKey:AVNumberOfChannelsKey];
[recordSetting setValue:[NSNumber numberWithInt:16] forKey:AVLinearPCMBitDepthKey];
NSArray *path = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory,
NSUserDomainMask, YES);
NSString *documentsDirectory = [path objectAtIndex:0];
NSString *myDBnew = [documentsDirectory stringByAppendingPathComponent:@"test.wav"];
recordedTmpFile = [NSURL fileURLWithPath:myDBnew];
NSLog(@"Using File called: %@",recordedTmpFile);
recorder = [[ AVAudioRecorder alloc] initWithURL:recordedTmpFile settings:recordSetting error:&error];
[recorder setDelegate:self];
[recorder prepareToRecord];
[recorder record];
以上代码以.wav格式录制音频.如果我想使用键kAudioFormatMPEGLayer3(mp3)
而不是kAudioFormatLinearPCM(.wav)
在MP3中录制音频,我还需要进行哪些其他更改? recordSetting词典中的更改,例如采样率,频道等.
Above code is recording audio in .wav format. If I want to record audio in MP3 using key kAudioFormatMPEGLayer3(mp3)
instead of kAudioFormatLinearPCM(.wav)
, what other changes do I need to make? Changes in recordSetting dictionary like sample rate, channel and all.
或建议使用与iPhone和Android兼容的任何音频格式,其尺寸较小并且可以直接从iPhone应用程序记录.
Or suggest any audio format which is compatible with both iPhone and Android, smaller in size and can be recorded directly from iPhone app.
推荐答案
您无法以MP3格式录制,这是编码时的专有格式.这些是我使用的设置,在2分钟的录制时间内显示为〜150KB:
You cannot record in MP3, it is a proprietary format when it comes to encoding. These are the settings I use, it comes out to ~150KB for 2 min of recording time:
NSString *tempDir = NSTemporaryDirectory();
NSString *soundFilePath = [tempDir stringByAppendingPathComponent:@"sound.m4a"];
NSURL *soundFileURL = [NSURL fileURLWithPath:soundFilePath];
NSDictionary *recordSettings = [NSDictionary dictionaryWithObjectsAndKeys:
[NSNumber numberWithInt:kAudioFormatMPEG4AAC], AVFormatIDKey,
[NSNumber numberWithInt:AVAudioQualityMin], AVEncoderAudioQualityKey,
[NSNumber numberWithInt:16], AVEncoderBitRateKey,
[NSNumber numberWithInt: 1], AVNumberOfChannelsKey,
[NSNumber numberWithFloat:8000.0], AVSampleRateKey,
[NSNumber numberWithInt:8], AVLinearPCMBitDepthKey,
nil];
进行转换也是处理器的一项繁重操作,如果要将音频发送到服务器,则可以将FFMPEG与mp3lame库一起使用来在服务器上进行音频转换.
Also doing conversion is a processor intense operation, if you're sending this audio to a server you can use FFMPEG with the mp3lame library to do audio conversion on the server.
编辑:这是Android录制的代码,由于仅从Honeycomb开始才支持AAC,因此将其设置为AMR编码.
this is the code for Android recording, it's set to AMR encoding because AAC is only supported as of Honeycomb.
mediaRecorder = new MediaRecorder();
mediaRecorder.setAudioSource(MediaRecorder.AudioSource.MIC);
mediaRecorder.setOutputFormat(MediaRecorder.OutputFormat.MPEG_4);
mediaRecorder.setAudioEncoder(MediaRecorder.AudioEncoder.AMR_NB);
mediaRecorder.setAudioChannels(1);
mediaRecorder.setOutputFile("sample.m4a");
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