断点2.1错误解析/Facebook iOS SDK [英] Breakpoint 2.1 Error Parse/Facebook iOS SDK
问题描述
这里是整个委托,但是每当我运行应用程序时,我都会在[PFFacebookUtils initializeFacebook];
处得到一个断点:
Here is the entire delegate, but whenever I run the app I get a breakpoint at [PFFacebookUtils initializeFacebook];
:
#import "AppDelegate.h"
#import <FacebookSDK/FacebookSDK.h>
#import <Parse/Parse.h>
@implementation AppDelegate
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
[PFFacebookUtils initializeFacebook];
{[Parse setApplicationId:@"ycWShHVTsY7Xawt0dupTN1YMWFeyMLlhG7K9R0rZ"
clientKey:@"8AmzExUoqvmppa5k3eaS37RBNB6c1StmlysvvjBr"];}
{[PFAnalytics trackAppOpenedWithLaunchOptions:launchOptions];}
UIStoryboard *storyboard = [UIStoryboard storyboardWithName:@"MainStoryboard" bundle:nil];
UIViewController* initialViewController = [storyboard instantiateViewControllerWithIdentifier:@"MainViewController"];
self.window.rootViewController = initialViewController;
[self.window makeKeyAndVisible];
return YES;
}
- (BOOL)application:(UIApplication *)application
openURL:(NSURL *)url
sourceApplication:(NSString *)sourceApplication
annotation:(id)annotation {
return [FBAppCall handleOpenURL:url
sourceApplication:sourceApplication
withSession:[PFFacebookUtils session]];
}
- (void)applicationDidBecomeActive:(UIApplication *)application {
[FBAppCall handleDidBecomeActiveWithSession:[PFFacebookUtils session]];
}
- (void)applicationWillResignActive:(UIApplication *)application
{
// Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state.
// Use this method to pause ongoing tasks, disable timers, and throttle down OpenGL ES frame rates. Games should use this method to pause the game.
}
- (void)applicationDidEnterBackground:(UIApplication *)application
{
// Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later.
// If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits.
}
- (void)applicationWillEnterForeground:(UIApplication *)application
{
// Called as part of the transition from the background to the inactive state; here you can undo many of the changes made on entering the background.
}
/*- (void)applicationDidBecomeActive:(UIApplication *)application
{
// Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface.
} */
- (void)applicationWillTerminate:(UIApplication *)application
{
// Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:.
}
@end
推荐答案
您是否已将libc ++导入到项目中?
Have you imported libc++ to your project?
这不是您认为的断点,本质上是编译器告诉您的设备停止计算从XCode发送的代码,SIGABRT代表信号中止
It isnt a breakpoint the way you think it is, It is essentially the compiler telling your device to stop computing code sent from XCode, SIGABRT stands for Signal Abort
当对象接收到未实现的消息时,SIGABRT会升高.您的应用有多少个警告?尝试浏览它们,找到警告您某些对象可能无法响应某些选择器"的警告,如果您清除所有这些应用程序,则很可能会使其正常工作.
SIGABRT rises when an object receives unimplemented message. How many warnings does your app have? Try surfing through them and find the ones that warn you "some object may not respond to some selector", if you clean your app from all of these, you'll most probably get it working correctly.
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