更改SKPhysicsBody的身体形状 [英] Change a SKPhysicsBody's body shape
问题描述
除了定义SKPhysicsBody形状的主体之外,我什么都不想更改.我该怎么做?
I don't want to change ANYTHING other than the body that defines the shape of a SKPhysicsBody. How do I do this?
我似乎找不到可以更改此设置的地方.
I can't seem to find where I can change this.
甚至是有关如何更改它的评论.
Or even commentary on how to change it.
是的,我知道这必须谨慎进行,以免发生所有可能的新碰撞,重叠等.但是,撇开这些,我该如何更改SKPhysicsBody的主体?
Yes, I know this has to be done carefully, so that it avoids all possible new collisions, overlaps, etc. But putting that aside, how do I change the body of an SKPhysicsBody?
推荐答案
您可以使用CGMutablePath
手动为物理物体创建自定义形状,然后将其传递到SKPhysicsBody
构造函数中.
You can manually create a custom shape for a physics body using CGMutablePath
, then pass it into the SKPhysicsBody
constructor.
例如:
let path = CGMutablePath()
path.move(to: CGPoint(.....))
path.addLine(to: CGPoint(.....))
let customPhysicsBody = SKPhysicsBody(edgeChainFrom: path)
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