为什么不能使用普通变量进行多态? [英] Why can't I do polymorphism with normal variables?
问题描述
我是Java程序员,最近开始学习C ++.我为某事感到困惑.
I'm a Java programmer and recently started studying C++. I'm confused by something.
我了解在C ++中,要实现多态行为,您必须使用指针或引用.例如,考虑具有已实现方法getArea()
的类Shape
.它有几个子类,每个子类以不同的方式覆盖getArea().比考虑以下功能:
I understand that in C++, to achieve polymorphic behavior you have to use either pointers or references. For example, consider a class Shape
with an implemented method getArea()
. It has several subclasses, each overriding getArea() differently. Than consider the following function:
void printArea(Shape* shape){
cout << shape->getArea();
}
该函数根据指针所指向的具体Shape
调用正确的getArea()
实现.
The function calls the correct getArea()
implementation, based on the concrete Shape
the pointer points to.
工作原理相同:
void printArea(Shape& shape){
cout << shape.getArea();
}
但是,以下方法不适用于多态性:
However, the following method does not work polymorphicaly:
void printArea(Shape shape){
cout << shape.getArea();
}
无论在函数中传递哪种具体的Shape
,都调用相同的getArea()
实现:Shape
中的默认实现.
Doesn't matter what concrete kind of Shape
is passed in the function, the same getArea()
implementation is called: the default one in Shape
.
我想了解其背后的技术原因.为什么多态性适用于指针和引用,但不适用于普通变量? (而且我认为这不仅对于函数参数,而且对于任何事物都是如此.)
I want to understand the technical reasoning behind this. Why does polymorphism work with pointers and references, but not with normal variables? (And I suppose this is true not only for function parameters, but for anything).
请解释此行为的技术原因,以帮助我理解.
Please explain the technical reasons for this behavior, to help me understand.
推荐答案
答案是复制语义.
在C ++中按值传递对象时,例如printArea(Shape shape)
是您传递的对象的副本.而且,如果将派生类传递给此函数,则复制的所有内容都是基类Shape
.如果您考虑一下,编译器将无法执行其他任何操作.
When you pass an object by value in C++, e.g. printArea(Shape shape)
a copy is made of the object you pass. And if you pass a derived class to this function, all that's copied is the base class Shape
. If you think about it, there's no way the compiler could do anything else.
Shape shapeCopy = circle;
shapeCopy
被声明为Shape
,而不是Circle
,因此编译器可以做的就是构造对象的Shape
部分的副本.
shapeCopy
was declared as a Shape
, not a Circle
, so all the compiler can do is construct a copy of the Shape
part of the object.
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