初始化对象时可以丢弃放置新的返回值吗 [英] Is it OK to discard placement new return value when initializing objects

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问题描述

此问题源自线程中的注释部分,并且在那里也有答案.但是,我认为仅在评论部分中留白是非常重要的.所以我为此做了问答.

placement new可用于在分配的存储空间初始化对象,例如

using vec_t = std::vector<int>;
auto p = (vec_t*)operator new(sizeof(vec_t));
new(p) vec_t{1, 2, 3}; // initialize a vec_t at p

根据 cppref

新的展示位置

如果提供了placement_params,它们将作为附加参数传递到分配函数.在标准分配函数void* operator new(std::size_t, void*)之后,该分配函数被称为新放置",该函数简单地返回了其第二个参数.这用于在分配的存储中构造对象[...]

这意味着new(p) vec_t{1, 2, 3}仅返回p,而p = new(p) vec_t{1, 2, 3}看起来很多余.真的可以忽略返回值吗?

解决方案

无论是从实践角度还是从实践角度来看,忽略返回值都是不可行的.

从学徒的角度来看

对于p = new(p) T{...}p符合指向由new-expression创建的对象的指针,而new-expression对于值new(p) T{...}并不适用,尽管其值相同.在后一种情况下,它仅符合指向已分配存储的指针的条件.

非分配全局分配函数返回其参数而没有任何隐含的副作用,但是new-expression(是否放置)始终返回指向其创建的对象的指针,即使碰巧使用了该分配函数也是如此./p>

每个cppref关于 delete-expression (强调我的)的描述:

对于第一个(非数组)形式,表达式必须是指向对象类型的指针,或者是上下文隐式可转换为此类指针的类类型,,其值必须为 null 或指向由new-expression创建的非数组对象的指针,或指向由new-expression创建的非数组对象的基础子对象的指针.如果表达式是其他任何东西,包括如果它是通过new-expression的数组形式获得的指针,则行为是不确定的.

因此,无法执行p = new(p) T{...}会使delete p行为不确定.

从实用的角度来看

从技术上讲,尽管值(内存地址)相同,但没有p = new(p) T{...}的情况下,p并不指向新初始化的T.因此,编译器可以假定p仍引用在放置新位置之前的T.考虑代码

p = new(p) T{...} // (1)
...
new(p) T{...} // (2)

即使在(2)之后,编译器仍可能假定p仍引用在(1)处初始化的旧值,从而进行错误的优化.例如,如果T具有const成员,则编译器可能会将其值缓存在(1)上,甚至在(2)之后仍会使用它.

p = new(p) T{...}有效地禁止了这种假设.另一种方法是使用 std::launder() ,但只需将new展示位置的返回值分配回p会更容易,更干净.

您可以采取一些措施来避免陷阱

template <typename T, typename... Us>
void init(T*& p, Us&&... us) {
  p = new(p) T(std::forward<Us>(us)...);
}

template <typename T, typename... Us>
void list_init(T*& p, Us&&... us) {
  p = new(p) T{std::forward<Us>(us)...};
}

这些功能模板始终在内部设置指针.从C ++ 17开始使用 std::is_aggregate 可以通过以下方法改进解决方案:根据T是否为聚合类型,自动在(){}语法之间进行选择.

This question originates from the comment section in this thread, and has also got an answer there. However, I think it is too important to be left in the comment section only. So I made this Q&A for it.

Placement new can be used to initialize objects at allocated storage, e.g.,

using vec_t = std::vector<int>;
auto p = (vec_t*)operator new(sizeof(vec_t));
new(p) vec_t{1, 2, 3}; // initialize a vec_t at p

According to cppref,

Placement new

If placement_params are provided, they are passed to the allocation function as additional arguments. Such allocation functions are known as "placement new", after the standard allocation function void* operator new(std::size_t, void*), which simply returns its second argument unchanged. This is used to construct objects in allocated storage [...]

That means new(p) vec_t{1, 2, 3} simply returns p, and p = new(p) vec_t{1, 2, 3} looks redundant. Is it really OK to ignore the return value?

解决方案

Ignoring the return value is not OK both pedantically and practically.

From a pedantic point of view

For p = new(p) T{...}, p qualifies as a pointer to an object created by a new-expression, which does not hold for new(p) T{...}, despite the fact that the value is the same. In the latter case, it only qualifies as pointer to an allocated storage.

The non-allocating global allocation function returns its argument with no side effect implied, but a new-expression (placement or not) always returns a pointer to the object it creates, even if it happens to use that allocation function.

Per cppref's description about the delete-expression (emphasis mine):

For the first (non-array) form, expression must be a pointer to a object type or a class type contextually implicitly convertible to such pointer, and its value must be either null or pointer to a non-array object created by a new-expression, or a pointer to a base subobject of a non-array object created by a new-expression. If expression is anything else, including if it is a pointer obtained by the array form of new-expression, the behavior is undefined.

Failing to p = new(p) T{...} therefore makes delete p undefined behavior.

From a practical point of view

Technically, without p = new(p) T{...}, p does not point to the newly-initialized T, despite the fact that the value (memory address) is the same. The compiler may therefore assume that p still refers to the T that was there before the placement new. Consider the code

p = new(p) T{...} // (1)
...
new(p) T{...} // (2)

Even after (2), the compiler may assume that p still refers to the old value initialized at (1), and make incorrect optimizations thereby. For example, if T had a const member, the compiler might cache its value at (1) and still use it even after (2).

p = new(p) T{...} effectively prohibits this assumption. Another way is to use std::launder(), but it is easier and cleaner to just assign the return value of placement new back to p.

Something you may do to avoid the pitfall

template <typename T, typename... Us>
void init(T*& p, Us&&... us) {
  p = new(p) T(std::forward<Us>(us)...);
}

template <typename T, typename... Us>
void list_init(T*& p, Us&&... us) {
  p = new(p) T{std::forward<Us>(us)...};
}

These function templates always set the pointer internally. With std::is_aggregate available since C++17, the solution can be improved by automatically choosing between () and {} syntax based on whether T is an aggregate type.

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