如何使用UIPinchGestureRecognizer检测或定义捏合手势的方向? [英] How to detect or define the orientation of a pinch gesture with UIPinchGestureRecognizer?

查看:187
本文介绍了如何使用UIPinchGestureRecognizer检测或定义捏合手势的方向?的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

我正在使用UIPinchGestureRecognizer来检测捏手势,例如:

I'm using UIPinchGestureRecognizer to detect pinch gestures, something like:

- (void) initPinchRecon {
 UIPinchGestureRecognizer *pinchRecognizer = [[[UIPinchGestureRecognizer alloc] 
              initWithTarget:self
              action:@selector(Perform_Pinch:)] autorelease];
 [self addGestureRecognizer:pinchRecognizer];

 [pinchRecognizer setScale:20.0f];
}

- (void) Perform_Pinch:(UIPinchGestureRecognizer*)sender{
 NSLog(@"PINCH");
} 

它可以很好地检测简单的捏合手势:可以确定(或定义自己)捏合手势的角度或方向,例如,区分水平捏合手势和垂直捏合手势?

And it works well to detect a simple pinch gesture: It's possible to determine (or define myself) the angle or orientation of the pinch gesture ?, for example, to differentiate between an horizontal and an vertical pinch gesture ?

推荐答案

一个非常简单的解决方案是实现手势处理程序,如下所示:

A very simple solution is to implement the gesture handler like this:

-(void)handlePinchGesture:(UIPinchGestureRecognizer *)recognizer {
if (recognizer.state != UIGestureRecognizerStateCancelled) {
    if (recognizer.numberOfTouches == 2) {
        CGPoint firstPoint = [recognizer locationOfTouch:0 inView:recognizer.view];
        CGPoint secondPoint = [recognizer locationOfTouch:1 inView:recognizer.view];

        CGFloat angle = atan2(secondPoint.y - firstPoint.y, secondPoint.x - firstPoint.x);

        // handle the gesture based on the angle (in radians)
    }
}

这篇关于如何使用UIPinchGestureRecognizer检测或定义捏合手势的方向?的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!

查看全文
登录 关闭
扫码关注1秒登录
发送“验证码”获取 | 15天全站免登陆