找不到-lGTMSessionFetcher的库 [英] Library not found for -lGTMSessionFetcher

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本文介绍了找不到-lGTMSessionFetcher的库的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

Unity 5.6.2,Firebase Unity SDK 4.0.3,Cocoapod 1.3.1我将Firebase Auth软件包添加到Unity Project中,Android正常运行.但是,当我在iO上运行相同的项目时,在Unity中构建可以正常运行,但是在编译过程中在XCode中失败

Unity 5.6.2, Firebase Unity SDK 4.0.3, Cocoapod 1.3.1 I added Firebase Auth package to Unity Project and Android works fine. But when I run the same project on iOs, build in Unity runs fine, but fails in XCode during compilation

ld: library not found for -lGTMSessionFetcher clang: error: linker command failed with exit code 1 

有什么想法要解决吗?

我尝试从Unity SDK 4.1.0添加Firebase Auth表单,但是由于以下原因,Unity开始失败:

I've tried to add Firebase Auth form Unity SDK 4.1.0, but Unity started to fail due to:

iOS framework addition failed due to a Cocoapods installation failure.
Specs satisfying the 'Firebase/DynamicLinks (=4.0.4)' dependency were found, but they required a higher minimum deployment target

pod spec cat DynamicLinks输出

pod spec cat DynamicLinks output

"platforms": {
   "ios": "7.0"
}

我的Unity项目中有9.0

and I have 9.0 in my Unity project

推荐答案

当您打开.xcodeproj而不是.xcworkspace时,会发生此错误.

This error happens when you open .xcodeproj instead of .xcworkspace.

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