使用Unity开发哪种语言 [英] What Language is Used To Develop Using Unity

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问题描述

使用Unity编程时,需要使用哪种语言?还是针对多种语言的API?

What language does one need to use when programming with Unity? Or is it an API for many languages?

我通读了文档,我想我错过了所用语言的要点.

I read through the docs and I guess I missed the point on the language used.

它说它已经部署了iOS,这是否仍允许程序员使用目标C进行编码?

It says it has iOS deployment, would this still allow the programmer to code in objective C?

Unity是可用于许多平台的sdk还是如何工作?它提到在多个平台上部署相同的代码.

Is Unity an sdk which can be used for many platforms or how does it work? It mentions deploy the same code on multiple platforms.

推荐答案

据我所知,您可以使用c#.

As far as I know, you can go with c#.

您也可以使用晦涩的语言"Boo". (位于https://boo-language.github.io/)

You can also use the obscure language "Boo". (Found at https://boo-language.github.io/)

过去(大约在2012年之前),可以使用Java的一个奇怪的变体,但现在已弃用它并且不起作用.

In the past (before about 2012) it was possible to use a strange variant of Java but that is now deprecated and does not work.

请注意,Unity可构建到Android/iOS和许多其他平台. iOS编程使用Objective-C或Swift的事实与Unity3D级别完全无关.使用c#对Unity进行编程.

Note that Unity builds to Android / iOS, and many other platforms. The fact that iOS programming uses objective-c or Swift, is, completely irrelevant at the Unity3D level. Unity is programmed using c#.

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