无法将字符串统一转换为ui文本 [英] Can't convert string to ui text in unity
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问题描述
我一直在寻找解决方案,但到目前为止没有任何效果,这是我的代码:
I have looked around for solutions but nothing has worked so far, here is my code:
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class BirdController : MonoBehaviour
{
public float jumpVelocity;
public Text jumpCooldownDisplayText = "";
public float speed = 18;
private Rigidbody rb;
public float jumpCooldown = 0f;
// Use this for initialization
void Start ()
{
rb = GetComponent<Rigidbody>();
}
// Update is called once per frame
void FixedUpdate ()
{
jumpCooldown -= Time.deltaTime;
jumpCooldownDisplayText = Mathf.Round (jumpCooldown).ToString();
if (Input.GetButtonDown ("Jump") && jumpCooldown <= 0)
{
rb.velocity = Vector3.up * jumpVelocity;
jumpCooldown = 0.5f;
}
float hAxis = Input.GetAxis("Horizontal");
float vAxis = Input.GetAxis("Vertical");
Vector3 movement = new Vector3(hAxis*speed, 0, vAxis*speed) * Time.deltaTime;
rb.MovePosition(transform.position + movement);
}
}
我得到的错误是无法隐式转换类型string' to
UnityEngine.UI.Text'".我将此错误放入代码的不同位置.
The error I'm getting is "Cannot implicitly convert type string' to
UnityEngine.UI.Text'". I'm getting this error into different places of the code.
推荐答案
UI.Text是UI文本组件,而不是关联的字符串.您需要的是UI Text的text属性:
UI.Text is a UI text component, not the associated string. What you want is the text property of the UI Text:
jumpCooldownDisplayText.text = Mathf.Round (jumpCooldown).ToString();
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