Windows上的std :: cout可以与UTF-8一起使用吗? [英] Can std::cout work with UTF-8 on Windows?
问题描述
我想让std::cout
打印一个UTF-8文字.对于gcc来说,这似乎是一项容易的任务,而对于Windows,这是一项极其困难的任务.
I want to make std::cout
print an UTF-8 literal. This seems to be an easy task with gcc, but an extremely difficult one with Windows.
我要开始使用的代码是:
The code that I'm trying to get to work is:
std::cout << "Ελληνικά Русский 你好";
环境:
- Windows 10,Visual Studio 2015
- 默认编码:1251
- 控制台编码:866
- 源编码:具有BOM的UTF-8
要求:
- 无需更改代码行本身
- 全面的Unicode范围支持
- 某些设置代码可能会添加到
main()
的开头
- No changes to the line of code itself must be made
- Full Unicode range support
- Some setup code may be added in the beginning of
main()
我尝试过的事情:
-
#pragma execution_character_set("utf-8")
-
SetConsoleCP(CP_UTF8); SetConsoleOutputCP(CP_UTF8);
- 在系统范围内将控制台字体设置为Lucida Console 项目属性中的
-
Use Unicode character set
- 此代码博客
#pragma execution_character_set("utf-8")
SetConsoleCP(CP_UTF8); SetConsoleOutputCP(CP_UTF8);
- Set console font to Lucida Console system-wide
Use Unicode character set
in project properties- Setup code from this blog
没有任何帮助,没有StackOverflow答案可以解决问题.
Nothing helped, and no StackOverflow answer solved the problem.
修改
要部分(部分)使用Unicode,请执行以下操作:
To get Unicode partially working, do the following:
- 首先从下面的列表中呼叫
initStreams()
- 在项目设置中打开
Use Unicode Character Set
- 添加
/utf-8
选项
- Call
initStreams()
from the listing below at the start - Turn on
Use Unicode Character Set
in Project Settings - Add
/utf-8
option
不起作用:
-
wprintf
-
cin
/wcin
- 汉字
wprintf
cin
/wcin
- Chinese characters
initStreams()
实施:
#include <cassert> // assert
#include <codecvt> // std::codecvt_utf8 (C++11)
#include <stdexcept> // std::exception
#include <streambuf> // std::basic_streambuf
#include <iostream> // std::cout, std::endl
#include <locale> // std::locale
#include <memory> // std::unique_ptr (C++11)
#undef UNICODE
#define UNICODE
#undef STRICT
#define STRING
#include <windows.h> // MultiByteToWideChar
class OutputForwarderBuffer : public std::basic_streambuf<char>
{
public:
using Base = std::basic_streambuf<char>;
using Traits = Base::traits_type;
using StreamBuffer = std::basic_streambuf<char>;
using WideStreamBuffer = std::basic_streambuf<wchar_t>;
using Base::int_type;
using Base::char_type;
OutputForwarderBuffer(
StreamBuffer& existingBuffer,
WideStreamBuffer* pWideStreamBuffer
)
: Base(existingBuffer)
, pWideStreamBuffer_(pWideStreamBuffer)
{
}
OutputForwarderBuffer(OutputForwarderBuffer const&) = delete;
void operator=(OutputForwarderBuffer const&) = delete;
protected:
std::streamsize xsputn(char const* s, std::streamsize n) override
{
if (n == 0) { return 0; }
int const sourceSize = static_cast<int>(n);
int const destinationSize = MultiByteToWideChar(CP_UTF8, 0, s, sourceSize, nullptr, 0);
wideCharBuffer_.resize(static_cast<size_t>(sourceSize));
int const nWideCharacters = MultiByteToWideChar(CP_UTF8, 0, s, sourceSize, &wideCharBuffer_[0], destinationSize);
assert(nWideCharacters > 0 && nWideCharacters == destinationSize);
return pWideStreamBuffer_->sputn(&wideCharBuffer_[0], destinationSize);
}
int_type overflow(int_type c) override
{
bool const cIsEOF = Traits::eq_int_type(c, Traits::eof());
int_type const failureValue = Traits::eof();
int_type const successValue = (cIsEOF ? Traits::not_eof(c) : c);
if (!cIsEOF) {
char_type const ch = Traits::to_char_type(c);
std::streamsize const nCharactersWritten = xsputn(&ch, 1);
return (nCharactersWritten == 1 ? successValue : failureValue);
}
return successValue;
}
private:
WideStreamBuffer* pWideStreamBuffer_;
std::wstring wideCharBuffer_;
};
void setUtf8Conversion(std::basic_ios<wchar_t>& stream)
{
stream.imbue(std::locale(std::locale::empty(), new std::codecvt_utf8_utf16<wchar_t>()));
}
bool isConsole(HANDLE streamHandle)
{
DWORD consoleMode;
return !!GetConsoleMode(streamHandle, &consoleMode);
}
bool isConsole(DWORD stdStreamId)
{
return isConsole(GetStdHandle(stdStreamId));
}
void initStreams()
{
SetConsoleCP(CP_UTF8);
SetConsoleOutputCP(CP_UTF8);
setUtf8Conversion(std::wcout);
setUtf8Conversion(std::wcerr);
setUtf8Conversion(std::wclog);
static OutputForwarderBuffer coutBuffer(*std::cout.rdbuf(), std::wcout.rdbuf());
static OutputForwarderBuffer cerrBuffer(*std::cerr.rdbuf(), std::wcerr.rdbuf());
static OutputForwarderBuffer clogBuffer(*std::clog.rdbuf(), std::wclog.rdbuf());
std::cout.rdbuf(&coutBuffer);
std::cerr.rdbuf(&cerrBuffer);
std::clog.rdbuf(&clogBuffer);
}
推荐答案
这就是我要做的事情:
-
确保您的源文件是utf-8编码的并且具有正确的内容(在另一个编辑器中打开它们,检查字形和文件编码)
make sure your source files are utf-8 encoded and have correct content (open them in another editor, check glyphs and file encoding)
从等式中删除控制台-将输出重定向到文件,并使用支持utf-8的编辑器检查其内容(就像使用源代码一样)
remove console from equation -- redirect output to a file and check it's content with utf-8-aware editor (just like with source code)
在MSVC2015 +中使用/utf-8 cmdline选项-这将强制编译器将所有源文件视为utf-8编码一次,并且存储在生成的二进制文件中的字符串文字将被utf-8编码.
use /utf-8 cmdline option with MSVC2015+ -- this will force compiler to treat all source files as utf-8 encoded once and your string literals stored in resulting binary will be utf-8 encoded.
从等式中删除 iostreams (等到这个库死了,等等)-使用 cstdio
remove iostreams from equation (can't wait until for this library to die, tbh) -- use cstdio
这时输出应该可以工作(对我来说确实如此)
at this point output should work (it does for me)
使控制台输出正常工作-使用SetConsoleOutputCP(CP_UTF8)并使其使用支持您 Unicode平面的TrueType字体(我怀疑中文字符可以在控制台中工作需要在系统中安装支持相关 Unicode平面的字体,并且应将控制台配置为使用该字体)
to get console output to work -- use SetConsoleOutputCP(CP_UTF8) and get it to use TrueType font that supports your Unicode plane (I suspect that for chinese characters to work in console you need a font installed in your system that supports related Unicode plane and your console should be configured to use it)
不确定控制台输入(不必处理),但我怀疑SetConsoleCP(CP_UTF8)应该使其与非宽范围I/o一起使用
not sure about console input (never had to deal with that), but I suspect that SetConsoleCP(CP_UTF8) should make it work with non-wide i/o
放弃使用宽I/O(wcout/etc)的想法-无论如何,您为什么要这样做? Unicode可以与utf-8编码的 char const *
discard the idea of using wide i/o (wcout/etc) -- why would you do it anyway? Unicode works just fine with utf-8 encoded char const*
一旦您到达此阶段-是时候来处理 iostreams 了(如果您坚持要使用它的话).我暂时不理会wcin/wcout.如果尚未使用,请尝试使用utf-8语言环境注入相关的cin/cout.
once you reached this stage -- time to deal with iostreams (if you insist on using it). I'd disregard wcin/wcout for now. If they don't already work -- try imbue'ing related cin/cout with utf-8 locale.
http://utf8everywhere.org/提出的想法是将其转换为UCS-2仅当您调用Windows API时.这使您的 OutputForwarderBuffer 不必要.
the idea promoted by http://utf8everywhere.org/ is to convert to UCS-2 only when you make Windows API call. This makes your OutputForwarderBuffer unnecessary.
我猜(如果您真的坚持),现在您可以尝试使宽范围的iostream起作用.祝您好运,我想您将不得不重新配置控制台(这会破坏非宽域I/O),或者以某种方式让您的wcout/wcin即时执行UCS2-to-UTF8转换(并且仅在将其连接到控制台的情况下) .
I guess (if you REALLY insist) now you can try getting wide iostreams to work. Good luck, I guess you'll have to reconfigure console (which will break non-wide i/o) or somehow get your wcout/wcin performing UCS2-to-UTF8 conversion on the fly (and only if it is connected to console).
修改: 从Windows 10开始,您还需要以下内容:
Starting from Windows 10 you also need this:
setvbuf(stderr, NULL, _IOFBF, 1024); // on Windows 10+ we need buffering or console will get 1 byte at a time (screwing up utf-8 encoding)
setvbuf(stdout, NULL, _IOFBF, 1024);
不幸的是,这也意味着如果在下一次刷新之前完全填充缓冲区,仍然有可能搞砸您的输出.正确的解决方案-在每个字符串发送到输出后(假定每个字符串小于1024),手动冲洗(endl
或fflush()
).如果仅MS支持行缓冲...
Unfortunately this also means that there is still a chance of screwing up your output if you fill buffer completely before next flush. Proper solution -- flush it manually (endl
or fflush()
) after every string sent to output (assuming each string is less than 1024). If only MS supported line-buffering...
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