按需资源"0资产包" [英] On Demand Resources "0 Asset Packs"

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本文介绍了按需资源"0资产包"的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

我最近开始在我的应用程序中实现按需资源.当我从Xcode将应用程序部署到手机时,一切都很好.但是,当我将二进制文件上传到iTunes Connect时,它显示"0 Asset Packs":

I recently started implementing On Demand Resources to my app. Everything is fine and dandy when I deploy the app to my phone from Xcode. But when I upload the binary to iTunes Connect it says "0 Asset Packs":

Xcode中的资产标签看起来不错:

The asset tags in Xcode look fine:

以下是Assets的构建设置:

Here's what the build settings of Assets looks like:

我正在通过TestFlight进行测试,在应用程序中,我收到一条错误消息:所请求的应用程序数据不存在."

I'm testing via TestFlight and in the app I get an error saying "The requested application data doesn't exist."

我尝试了以下操作:

  • 在Xcode中删除/读取了资源标签
  • 将3个略有不同的二进制文件上载到商店
  • 关闭/开启beta测试
  • 已删除/准备就绪的测试人员

感谢所有帮助!

推荐答案

无论是什么问题,现在似乎都可以解决.资产包似乎在iTunes Connect中显示正确数量的资产包,并且通过试飞下载的应用程序现在可以正常运行.我猜他们知道并解决了这个问题,而我们恰好在这个不幸的时间测试了我们的应用程序.

Whatever the problem is, it seems to be resolved now. Asset packs seem to show the correct number of Asset packs in the iTunes Connect, and the apps downloaded through test flight now work properly. I guess they got aware of such a problem and fixed it, and we just happened to test our apps in this unlucky time.

这篇关于按需资源"0资产包"的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!

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