三向比较运算符与减法有何不同? [英] How is the three-way comparison operator different from subtraction?
问题描述
在C ++ 20中有一个新的比较运算符<=>
.但是,我认为在大多数情况下,简单的减法效果很好:
There's a new comparison operator <=>
in C++20. However I think in most cases a simple subtraction works well:
int my_strcmp(const char *a, const char *b) {
while (*a == *b && *a != 0 && *b != 0) {
a++, b++;
}
// Version 1
return *a - *b;
// Version 2
return *a <=> *b;
// Version 3
return ((*a > *b) - (*a < *b));
}
它们具有相同的效果.我真的不明白其中的区别.
They have the same effect. I can't really understand the difference.
推荐答案
运算符解决了用减法得到的数值溢出的问题:如果从接近INT_MIN
的负数中减去一个大的正数,则表示得到一个不能表示为int
的数字,从而导致未定义的行为.
The operator solves the problem with numeric overflow that you get with subtraction: if you subtract a large positive number from a negative that is close to INT_MIN
, you get a number that cannot be represented as an int
, thus causing undefined behavior.
尽管版本3摆脱了此问题,但它完全缺乏可读性:以前从未见过此技巧的人需要花一些时间来理解. <=>
运算符也解决了可读性问题.
Although version 3 is free from this problem, it utterly lacks readability: it would take some time to understand by someone who has never seen this trick before. <=>
operator fixes the readability problem, too.
这只是新操作员解决的一个问题. Herb Sutter的持续比较 paper 讨论了<=>
与该语言的其他数据类型一起使用时,减法可能会导致不一致的结果.
This is only one problem addressed by the new operator. Section 2.2.3 of Herb Sutter's Consistent comparison paper talks about the use of <=>
with other data types of the language where subtraction may produce inconsistent results.
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