如何在dispatchTouchEvent中检测到MotionEvent [英] How to detect a MotionEvent inside dispatchTouchEvent
问题描述
我做了一个FragmentActivity.一些片段包含EditText
.
I have made a FragmentActivity. Some Fragments include an EditText
.
我想当软输入键盘打开并且发生MotionEvent
时-除了在EditText内单击的事件外-要隐藏的软输入.到目前为止,我在MainActivity中编写了以下代码:
I would like, when the Soft Input Keyboard is up and a MotionEvent
happens - except the Event of clicking inside the EditText - the Soft Input to hide. Until now I wrote this code in my MainActivity:
@Override
public boolean dispatchTouchEvent(MotionEvent ev) {
InputMethodManager im = (InputMethodManager) getApplicationContext()
.getSystemService(Context.INPUT_METHOD_SERVICE);
im.hideSoftInputFromWindow(getWindow().getDecorView().getWindowToken(),
InputMethodManager.HIDE_NOT_ALWAYS);
return super.dispatchTouchEvent(ev);
}
似乎可行.但是,当我在EditText内部单击时,它会隐藏并再次出现.我不希望发生这种情况.在这种情况下,我只希望键盘保留在屏幕上.
It seems to work. But when I click inside the EditText, it hides and it comes up again. I wouldn't like this to happen. In this case I want the Keyboard just to remain on the screen.
-
单击片段内的EditText时,是否可以通过某种方式禁用
dispatchTouchEvent()
?
有什么方法可以检测到dispatchTouchEvent()
内部EditText的click事件并在那里建立条件,从而禁止隐藏软输入?
Is there any way to detect the click event of an EditText inside of dispatchTouchEvent()
and make a condition there, that disables the hiding of the soft input?
推荐答案
由于dispatchTouchEvent()是在屏幕上发生触摸时调用的第一个方法,因此您需要确定触摸是否在编辑文本视图的范围内. 您可以通过以下方式获得接触点: int x = ev.getRawX(); int y = ev.getRawY();
Since dispatchTouchEvent() is the first method called when a touch happens on a screen , you need to find whether the touch falls within the bound of your edit text view. You can get the touch point as, int x = ev.getRawX(); int y = ev.getRawY();
检查方法是否在editText范围内的方法
method to check whether it falls within the bounds of editText
boolean isWithinEditTextBounds(int xPoint, int yPoint) {
int[] l = new int[2];
editText.getLocationOnScreen(l);
int x = l[0];
int y = l[1];
int w = editText.getWidth();
int h = editText.getHeight();
if (xPoint< x || xPoint> x + w || yPoint< y || yPoint> y + h) {
return false;
}
return true;
}
在您的onDispatchTouch()中执行.
In your onDispatchTouch() do.
if(isWithinEditTextBounds(ev.getRawX,ev.getRawY))
{
//dont hide keyboard
} else {
//hide keyboard
}
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