快速将浮点数组写入WAV音频文件 [英] Write array of floats to a wav audio file in swift

查看:464
本文介绍了快速将浮点数组写入WAV音频文件的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

我现在有这个流程:我使用AudioEngine录制音频,将其发送到音频处理库并获得音频缓冲区,然后我很想将其写入到wav文件中,但是我完全困惑如何迅速做到这一点.

I have this flow now: i record audio with AudioEngine, send it to an audio processing library and get an audio buffer back, then i have a strong will to write it to a wav file but i'm totally confused how to do that in swift.

我从另一个stackoverflow答案中尝试了此代码段,但它写入了一个空且损坏的文件.(

I've tried this snippet from another stackoverflow answer but it writes an empty and corrupted file.( load a pcm into a AVAudioPCMBuffer )

//get data from library

var len : CLong = 0
let res: UnsafePointer<Double> = getData(CLong(), &len )
let bufferPointer: UnsafeBufferPointer = UnsafeBufferPointer(start: res, count: len)

//tranform it to Data

let arrayDouble = Array(bufferPointer)
let arrayFloats = arrayDouble.map{Float($0)}
let data = try Data(buffer: bufferPointer)

//attempt to write in file
    do {
        let format = AVAudioFormat(commonFormat: .pcmFormatFloat32, sampleRate: 16000, channels: 2, interleaved: false)

        var buffer = AVAudioPCMBuffer(pcmFormat: format, frameCapacity: AVAudioFrameCount(data.count))
        buffer.floatChannelData!.pointee.withMemoryRebound(to: UInt8.self, capacity: data.count) {
            let stream = OutputStream(toBuffer: $0, capacity: data.count)
            stream.open()
            _ = data.withUnsafeBytes {
                stream.write($0, maxLength: data.count)
            }
            stream.close()
        }
        //settings are from AudioEngine.inputNode!.inputFormat(forBus: 0).settings

        var audioFile = try AVAudioFile(forWriting: url, settings: settings)
        try audioFile.write(from: buffer)

    } catch let error as NSError {
        print("ERROR HERE", error.localizedDescription)
    }

所以,我想我对floatChannelData的这种转换是错误的或一切都错误.任何建议或指示,在哪里可以读到就可以了!

So, i guess i do this transform of floatChannelData wrong or everything wrong. Any suggestions or pointers where to read about it would be great!

推荐答案

在同事的大力帮助下,我们已成功使其能够正常工作.显然,填充后的AudioPCMBuffer也需要通知其新大小. 我也使用完全错误的格式.

With a great colleague help we've managed to get it to work. Apparently, AudioPCMBuffer after filling also needs to be notified about it's new size. Also i was using totally wrong formats.

这是代码:

let SAMPLE_RATE =  Float64(16000.0)

let outputFormatSettings = [
    AVFormatIDKey:kAudioFormatLinearPCM,
    AVLinearPCMBitDepthKey:32,
    AVLinearPCMIsFloatKey: true,
    //  AVLinearPCMIsBigEndianKey: false,
    AVSampleRateKey: SAMPLE_RATE,
    AVNumberOfChannelsKey: 1
    ] as [String : Any]

let audioFile = try? AVAudioFile(forWriting: url, settings: outputFormatSettings, commonFormat: AVAudioCommonFormat.pcmFormatFloat32, interleaved: true)

let bufferFormat = AVAudioFormat(settings: outputFormatSettings)

let outputBuffer = AVAudioPCMBuffer(pcmFormat: bufferFormat, frameCapacity: AVAudioFrameCount(buff.count))

// i had my samples in doubles, so convert then write

for i in 0..<buff.count {
    outputBuffer.floatChannelData!.pointee[i] = Float( buff[i] )
}
outputBuffer.frameLength = AVAudioFrameCount( buff.count )

do{
    try audioFile?.write(from: outputBuffer)

} catch let error as NSError {
    print("error:", error.localizedDescription)
}

这篇关于快速将浮点数组写入WAV音频文件的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!

查看全文
登录 关闭
扫码关注1秒登录
发送“验证码”获取 | 15天全站免登陆