播放框架:包javax.inject不存在 [英] Play framework: package javax.inject does not exist

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问题描述

在我的Play 2.0 Framework Java项目中,以下行在Eclipse和sbt编译步骤中均产生错误:

In my Play 2.0 Framework Java project, the following line yields errors both in Eclipse and during the sbt compile step:

import javax.inject.*;

我已经添加了 javax.inject 依赖项到我的build.sbt文件中:

I already added the javax.inject dependency to my build.sbt file:

libraryDependencies ++= Seq(
    javaCore,
    javaJdbc,
    javaEbean,
    javaWs,
    javaFooBar,
    cache,
    "javax.inject" % "javax.inject" % "1",
    "org.atmosphere" % "atmosphere-play" % "2.1.1"
)

并执行干净更新& eclipse with-source = true 就像疯了一样:

and executed clean, update & eclipse with-source=true like mad:

[myproject] $ eclipse with-source=true
[info] About to create Eclipse project files for your project(s).
[info] Compiling 3 Scala sources and 12 Java sources to ./myproject/target/scala-2.11/classes...
[error] ./myproject/app/com/elements/legacy/LegacyController.java:3: object inject is not a member of package javax
[error] import javax.inject.*;
[error]        ^
[error] one error found
[error] (compile:compile) Compilation failed
[info] Resolving jline#jline;2.11 ...
[error] Could not create Eclipse project files:
[error] Error evaluating task 'dependencyClasspath': error

我觉得在无法解决依赖关系的情况下,sbt不会抛出错误(例如,上面的javaFooBar)。如何激活它?

I have the feeling that sbt does not throw errors in case a dependency could not be resolved (e.g. javaFooBar above). How can this be activated?

如何使用javax.inject正确构建Play 2.0 Java项目?

How can I properly build a Play 2.0 Java project using javax.inject?

非常感谢!

编辑:

扩展项目中的存储库列表/plugins.sbt通过以下方式达到目的:

Extending the repository list in project/plugins.sbt in the following way did the trick:

// The repositories
resolvers ++= Seq(
    Resolver.sonatypeRepo("snapshots"),
    Resolver.sonatypeRepo("releases"), 
    Resolver.typesafeRepo("snapshots"), 
    Resolver.typesafeRepo("releases")
)

依赖项 Donovan描述的命令对检查是否可以解决依赖项很有帮助!

The dependencies command as described by Donovan is very helpful to check whether a dependency could be resolved or not!

推荐答案

重新加载激活器中的项目定义。

This looks like a failure to reload the project definition within activator.

如果我使用以下命令更新build.sbt,则该项目仍将正确编译,因为存在没问题

If I update my build.sbt with the following, the project will still compile correctly not because there are no problems with the dependency but because it doesn't know about the changes.

libraryDependencies ++= Seq(
  javaJdbc,
  javaEbean,
  cache,
  javaWs,
  "foo" % "bar" % "1.0"
)

编译消息:

[exampleApp] $ compile
[success] Total time: 0 s, completed 29-apr-2015 9:13:30

如果现在我重新加载我的项目配置,我们将开始看到问题。

If I now reload my project configuration, we'll start to see problems.

[warn]  ::::::::::::::::::::::::::::::::::::::::::::::
[warn]  ::          UNRESOLVED DEPENDENCIES         ::
[warn]  ::::::::::::::::::::::::::::::::::::::::::::::
[warn]  :: foo#bar;1.0: not found
[warn]  ::::::::::::::::::::::::::::::::::::::::::::::
[trace] Stack trace suppressed: run last *:update for the full output.
[error] (*:update) sbt.ResolveException: unresolved dependency: foo#bar;1.0: not found

如果您添加了需要特殊解析器的依赖项,这正是您所看到的快照等。

This is exactly what you would see if you added a dependency that requires a special resolver, e.g. snapshots, etc.

让我们从build.sbt中删除该行,然后 reload ,以便我们可以正确地进行编译,然后为项目中不存在的软件包添加导入。

Let's remove that line from build.sbt and reload so we can compile correctly, and then add an import for a package that doesn't exist within the project.

build.sbt(随后重新加载)

build.sbt (followed by a reload)

libraryDependencies ++= Seq(
  javaJdbc,
  javaEbean,
  cache,
  javaWs
)

Application.java

Application.java

import play.*;
import play.mvc.*;

import views.html.*;
import foo.bar.*;

public class Application extends Controller {

    public static Result index() {
        return ok(index.render("Your new application is ready."));
    }
}

将结果编译为

[error] D:\tmp\exampleApp\app\controllers\Application.java:7: error: package foo.bar does not exist
[error] import foo.bar.*;
[error] ^
[error] 1 error
[error] (compile:compile) javac returned nonzero exit code

这两个错误的签名非常不同,如上所述,这与依赖关系相结合,应该可以帮助您找到正确的位置

The two errors have very distinct signatures, and this combined with dependencies as mentioned above should help guide you to the right place.

这篇关于播放框架:包javax.inject不存在的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!

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