最快读取文件长度C#的方式 [英] Fastest way to read file length C#
问题描述
我使用 fs.Length
,其中 FS
是的FileStream
。
这是一个 O(1)
操作?我认为这会从文件的属性只读取,而不是去通过文件找到时,寻求位置已经到达终点。该文件我想找到的长度可以很容易地从1 MB到GB 4-5。
Is this an O(1)
operation? I would think this would just read from the properties of the file, as opposed to going through the file to find when the seek position has reached the end. The file I am trying to find the length of could easily range from 1 MB to 4-5 GB.
不过,我注意到,有一个的FileInfo
类,它也有一个长度
属性。
However I noticed that there is a FileInfo
class, which also has a Length
property.
执行这两个长度
性能理论上需要的时间是相同的?抑或是 fs.Length
慢,因为它必须先打开的FileStream?
Do both of these Length
properties theoretically take the same amount of time? Or does is fs.Length
slower because it must open the FileStream
first?
推荐答案
自然的方式来获得的文件大小 .NET 是你提到的 FileInfo.Length 属性。
The natural way to get the file size in .NET is the FileInfo.Length property you mentioned.
我不知道 Stream.Length
较慢(它不会读取整个文件无论如何),但它肯定更自然的使用的FileInfo
,而不是的FileStream
,如果你不打算读取该文件。
I am not sure Stream.Length
is slower (it won't read the whole file anyway), but it's definitely more natural to use FileInfo
instead of a FileStream
if you do not plan to read the file.
下面是一个小的基准,它会提供一些数值:
Here's a small benchmark that will provide some numeric values:
private static void Main(string[] args)
{
string filePath = ...; // Path to 2.5 GB file here
Stopwatch z1 = new Stopwatch();
Stopwatch z2 = new Stopwatch();
int count = 10000;
z1.Start();
for (int i = 0; i < count; i++)
{
long length;
using (Stream stream = new FileStream(filePath, FileMode.Open))
{
length = stream.Length;
}
}
z1.Stop();
z2.Start();
for (int i = 0; i < count; i++)
{
long length = new FileInfo(filePath).Length;
}
z2.Stop();
Console.WriteLine(string.Format("Stream: {0}", z1.ElapsedMilliseconds));
Console.WriteLine(string.Format("FileInfo: {0}", z2.ElapsedMilliseconds));
Console.ReadKey();
}
结果
Stream: 886
FileInfo: 727
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