如何将WPF的D3DImage与托管DirectX或XNA一起使用? [英] How can I use WPF's D3DImage with managed DirectX or XNA?
问题描述
我真的很想参加一些D3D编码,但是最近我没有时间学习C ++,这相当于一个业余项目。
I'd really like to get into some D3D coding, but I don't have the time lately to learn C++ for what will amount to a hobby project.
推荐答案
如果您正在寻找一种进行Direct3D编程的托管方式,我建议 SlimDX 。这是DirectX上的开源.NET包装器。由于Microsoft不再支持托管DirectX,因此这是在D3D中使用托管代码的好方法。它的更新频率很高,到目前为止,我一直很幸运。 此处讨论了将SlimDX与D3DImage结合使用的问题。
If you're looking for a managed way to do Direct3D programming, I would recommend SlimDX. It's an open source .NET wrapper over DirectX. Since managed DirectX is not being supported any longer by Microsoft, this is a good way to use managed code with D3D. It's updated quite frequently and I've had very good luck using it thus far. There's a thread here that talks about using SlimDX with D3DImage.
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