是否可以调用从C获取Vec的Rust函数? [英] Is it possible to call a Rust function taking a Vec from C?

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问题描述

假设我有以下Rust库:

// lib.rs
#![crate_type = staticlib]

#[no_mangle]
pub extern fn do_something(number: i32) {
    // something
}

#[no_mangle]
pub extern fn do_something_else(collection: &Vec<i32>) {
    // something 
}

我知道,要从C调用do_something,我只需要声明一个带有int32_textern函数,但是可以调用do_something_else吗?如果可以,怎么办?

解决方案

可以,但是更好的问题是应该您吗?

由于无法从C构造Vec,因此必须在Rust中构造它,然后返回指向C的指针.C代码将拥有指向Vec的指针,然后在调用时将其传递回do_something_else.

然后就是一个问题,除了创建反映所有Rust方法的新FFI方法之外,您也无法在C中真正修改Vec.

您也可能不应该使用&Vec<i32>,因为保证不能使NULL为Rust引用,并且在从C调用时没有任何强制要求.*const Vec<i32> ,断言它为非NULL并将其转换为引用.

您可能希望通过FFI边界接受C数组. C数组是一个指针,并且是一个长度,因此您将接受它们并重新构建一个Rust slice (因为您将不拥有该数组):

use std::slice;

pub extern fn do_something_else(p: *const i32, len: libc::size_t) {
    let slice = unsafe {
        assert!(!p.is_null());
        slice::from_raw_parts(p, len)
    };
}

Rust FFI Omnibus 的必填链接.. >


如果您真的需要按照您的要求做,它可能看起来像这样:

extern crate libc;

#[no_mangle]
pub extern fn make_vec() -> *mut Vec<i32> {
    Box::into_raw(Box::new(Vec::new()))
}

#[no_mangle]
pub extern fn add_number(vec: *mut Vec<i32>, val: libc::int32_t)  {
    let vec = unsafe {
        assert!(!vec.is_null());
        &mut *vec
    };

    vec.push(val);    
}

#[no_mangle]
pub extern fn print_vec(vec: *const Vec<i32>)  {
    let vec = unsafe {
        assert!(!vec.is_null());
        &*vec
    };

    println!("{:?}", vec);    
}

#[no_mangle]
pub extern fn drop_vec(vec: *mut Vec<i32>)  {
    unsafe {
        assert!(!vec.is_null());
        Box::from_raw(vec);
    }
}

它的使用方式(未经测试):

// Add extern declarations

int main(int argc, char *argv[]) {
    void *v = make_vec(); // Use a real typedef here
    add_number(v, 42);
    print_vec(v);
    drop_vec(v);
}

您想在valgrind下运行此命令,以确保我没有在内存方面做任何愚蠢的事情.

Suppose I have the following Rust library:

// lib.rs
#![crate_type = staticlib]

#[no_mangle]
pub extern fn do_something(number: i32) {
    // something
}

#[no_mangle]
pub extern fn do_something_else(collection: &Vec<i32>) {
    // something 
}

I know that, to call do_something from C, I'd just need to declare an extern function taking an int32_t, but is it possible to call do_something_else? If so, how?

解决方案

You can, but the better question is should you?

Since you cannot construct a Vec from C, you'd have to construct it in Rust and then return a pointer to C. C code would own the pointer to the Vec and would then pass it back when calling do_something_else.

Then there's the problem that you can't really modify the Vec in C either, other than by creating new FFI methods that mirror all of the Rust methods.

You also probably shouldn't take a &Vec<i32> because Rust references are guaranteed to not be NULL, and there's nothing that enforces that when called from C. It's better to take a *const Vec<i32>, assert that it's non-NULL and convert it to a reference.

Chances are that you want to accept a C array through the FFI boundary. C arrays are a pointer and a length, so you'd accept both and reconstitute a Rust slice (since you wouldn't own the array):

use std::slice;

pub extern fn do_something_else(p: *const i32, len: libc::size_t) {
    let slice = unsafe {
        assert!(!p.is_null());
        slice::from_raw_parts(p, len)
    };
}

Obligatory link to The Rust FFI Omnibus.


If you really needed to do what you asked, it would probably look something like this:

extern crate libc;

#[no_mangle]
pub extern fn make_vec() -> *mut Vec<i32> {
    Box::into_raw(Box::new(Vec::new()))
}

#[no_mangle]
pub extern fn add_number(vec: *mut Vec<i32>, val: libc::int32_t)  {
    let vec = unsafe {
        assert!(!vec.is_null());
        &mut *vec
    };

    vec.push(val);    
}

#[no_mangle]
pub extern fn print_vec(vec: *const Vec<i32>)  {
    let vec = unsafe {
        assert!(!vec.is_null());
        &*vec
    };

    println!("{:?}", vec);    
}

#[no_mangle]
pub extern fn drop_vec(vec: *mut Vec<i32>)  {
    unsafe {
        assert!(!vec.is_null());
        Box::from_raw(vec);
    }
}

And would be used like (untested):

// Add extern declarations

int main(int argc, char *argv[]) {
    void *v = make_vec(); // Use a real typedef here
    add_number(v, 42);
    print_vec(v);
    drop_vec(v);
}

You'd want to run this under valgrind to make sure I didn't do anything stupid memory-wise.

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