获取块传输嵌入在PyQt4的GUI funcAnimation工作 [英] Getting blitting to work in funcAnimation embedded in PyQT4 GUI

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本文介绍了获取块传输嵌入在PyQt4的GUI funcAnimation工作的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

与工作Matplotlib动画$ C $下面所示的C开始,我的目标是嵌入这个动画(这仅仅是一个在屏幕上移动圆)一个PyQt4的GUI中。

Starting with the working Matplotlib animation code shown below, my goal is to embed this animation (which is just a circle moving across the screen) within a PyQT4 GUI.

import matplotlib.pyplot as plt
from matplotlib.patches import Circle
from matplotlib import animation

fig,ax = plt.subplots()
ax.set_aspect('equal','box')
circle = Circle((0,0), 1.0)
ax.add_artist(circle)
ax.set_xlim([0,10])
ax.set_ylim([-2,2])

def animate(i):
    circle.center=(i,0)
    return circle, 

anim = animation.FuncAnimation(fig,animate,frames=10,interval=100,repeat=False,blit=True)

plt.show()

我能够这样使用以下code来完成,但有一个障碍:我不能让块传输工作。

I am able to accomplish this using the following code, but there is one hitch: I cannot get blitting to work.

import sys
from PyQt4 import QtGui, QtCore
from matplotlib.backends.backend_qt4agg import FigureCanvasQTAgg as FigureCanvas
from matplotlib.figure import Figure
from matplotlib.patches import Circle
from matplotlib import animation

class Window(QtGui.QDialog): #or QtGui.QWidget ???

    def __init__(self):
        super(Window, self).__init__()
        self.fig = Figure(figsize=(5,4),dpi=100)
        self.canvas = FigureCanvas(self.fig)
        self.ax = self.fig.add_subplot(111)  # create an axis
        self.ax.hold(False)  # discards the old graph
        self.ax.set_aspect('equal','box')
        self.circle = Circle((0,0), 1.0)
        self.ax.add_artist(self.circle)
        self.ax.set_xlim([0,10])
        self.ax.set_ylim([-2,2])
        self.button = QtGui.QPushButton('Animate')
        self.button.clicked.connect(self.animate)

        # set the layout
        layout = QtGui.QVBoxLayout()
        layout.addWidget(self.canvas)
        layout.addWidget(self.button)
        self.setLayout(layout)

    def animate(self):
        self.anim = animation.FuncAnimation(self.fig,self.animate_loop,frames=10,interval=100,repeat=False,blit=False)
        self.canvas.draw()

    def animate_loop(self,i):
        self.circle.center=(i,0)
        return self.circle, 

def main():

    app = QtGui.QApplication(sys.argv)
    ex = Window()
    sys.exit(app.exec_())

if __name__ == '__main__':
    main()  

当我设置的blit = TRUE ,之后pressing的动画按钮,我得到以下错误:
a.figure.canvas.restore_region(bg_cache [A])
KeyError异常:在0x00000000095F1D30 matplotlib.axes._subplots.AxesSubplot对象

When I set blit=True, after pressing the Animate button I get the following error: a.figure.canvas.restore_region(bg_cache[a]) KeyError: matplotlib.axes._subplots.AxesSubplot object at 0x00000000095F1D30

在寻找这个错误,我觉得如何的Blitting无法在Mac电脑很多帖子,但我使用的是Windows 7,我曾尝试更换 self.canvas.draw() self.canvas.update(),但这不起作用。

In searching this error, I find many posts about how blitting does not work on Macs, but I am using Windows 7. I have tried replacing self.canvas.draw() with self.canvas.update(), but this does not work.

推荐答案

过了一段时间,我设法重新创建而不是直接使用基础功能使用动画包装动画:

After some time I managed to recreate the animation by using the underlying functions directly and not using the animation wrapper:

import sys
from PyQt4 import QtGui, QtCore
from matplotlib.backends.backend_qt4agg import FigureCanvasQTAgg as FigureCanvas
from matplotlib.figure import Figure
from matplotlib.patches import Circle
from matplotlib import animation
from time import sleep

class Window(QtGui.QDialog): #or QtGui.QWidget ???

    def __init__(self):
        super(Window, self).__init__()
        self.fig = Figure(figsize=(5, 4), dpi=100)
        self.canvas = FigureCanvas(self.fig)
        self.ax = self.fig.add_subplot(111)  # create an axis
        self.ax.hold(False)  # discards the old graph
        self.ax.set_aspect('equal', 'box')
        self.circle = Circle((0,0), 1.0, animated=True)
        self.ax.add_artist(self.circle)
        self.ax.set_xlim([0, 10])
        self.ax.set_ylim([-2, 2])
        self.button = QtGui.QPushButton('Animate')
        self.button.clicked.connect(self.animate)

        # set the layout
        layout = QtGui.QVBoxLayout()
        layout.addWidget(self.canvas)
        layout.addWidget(self.button)
        self.setLayout(layout)
        self.canvas.draw()
        self.ax_background = self.canvas.copy_from_bbox(self.ax.bbox)

    def animate(self):
        self.animate_loop(0)

    def animate_loop(self,i):
        for i in range(10):
            self.canvas.restore_region(self.ax_background)
            self.circle.center=(i,0)
            self.ax.draw_artist(self.circle)
            self.canvas.blit(self.ax.bbox)
            self.canvas.flush_events()
            sleep(0.1)

def main():

    app = QtGui.QApplication(sys.argv)
    ex = Window()
    ex.show()
    sys.exit(app.exec_())

if __name__ == '__main__':
    main() 

也许这将是利用你。

Maybe this will be of use to you.

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