为什么指向函数的指针等于1? [英] Why pointer to function is equal to 1?
问题描述
检查以下代码:
#include <iostream>
using namespace std;
int& foo() {
static int i = 0;
return i;
}
int main() {
cout << &foo() << endl;
cout << &foo << endl;
return 0;
}
如您所见,第一个cout
打印foo()
返回值的地址,该地址将是foo()
内部的静态变量i
.对于第二个cout
,我期望&foo
返回foo()
函数的地址,如此处:
As you see, the first cout
prints address of return value of foo()
which will be static variable i
inside foo()
. For 2nd cout
I was expecting that &foo
returns address of foo()
function, as stated here:
2)如果操作数是非静态成员的限定名称,例如 & C :: member,结果是指向成员函数的prvalue指针,或者 指向类C中类型T的数据成员的指针.请注意,& member都不 也不能使用C :: member甚至&(C :: member)来初始化 指向成员的指针.
2) If the operand is a qualified name of a non-static member, e.g. &C::member, the result is a prvalue pointer to member function or pointer to data member of type T in class C. Note that neither &member nor C::member nor even &(C::member) may be used to initialize a pointer to member.
但令我惊讶的是,这是我的输出:
But to my surprise, this is my output:
0x5650dc8dc174
1
第一个可以,但是第二个可以是1
?这是怎么发生的?为了确保我没有弄乱任何东西,我在C
中编写了这段代码:
First one is ok, but 2nd one is 1
? How this happened? To make sure that I have not messed up anything, I wrote this code in C
:
#include <stdio.h>
int foo() {
}
int main(void) {
printf("%p", &foo);
return 0;
}
具有以下输出:
0x55732bd426f0
可以正常工作.我是否错过了C++
代码中的某些内容?还是因为内联foo
函数(即使它不应该这样)?
which works as expected. Have I missed up something in C++
code? or maybe this is because of inlining foo
function (even though it should not be like this)?
推荐答案
std::basic_ostream::operator<<
有两个重载,分别为bool
和const void*
;请注意,没有重载函数指针.
std::basic_ostream::operator<<
has two overloads taking bool
and const void*
; note there's no overload taking function pointer.
basic_ostream& operator<<( bool value ); (6)
basic_ostream& operator<<( const void* value ); (7)
对于int*
和传递给std::basic_ostream::operator<<
的函数指针,此处都需要隐式转换.
For both int*
and function pointer passed to std::basic_ostream::operator<<
, implicit conversions are required here.
通过int*
时,选择(7)重载,因为隐式转换bool的转换要好. ="nofollow noreferrer">过载分辨率,
When passing int*
, the (7) overload is selected because the implicit conversion converting from int*
to const void*
is perferred than the one converting to bool
in overload resolution,
如果两个转换序列因为具有 等级相同,则适用以下附加规则:
If two conversion sequences are indistinguishable because they have the same rank, the following additional rules apply:
1)转换涉及到bool的指针,指向成员的指针 bool或std :: nullptr_t转换为bool的效果比 不
1) Conversion that involves pointer to bool, pointer-to-member to bool, or std::nullptr_t to bool conversion is worse than the one that doesn't
和
指向任何(可选具有cv资格的)对象类型T的prvalue指针可以转换为指向(完全具有cv资格的)void的prvalue指针.结果指针与原始指针值在内存中的位置相同.
A prvalue pointer to any (optionally cv-qualified) object type T can be converted to a prvalue pointer to (identically cv-qualified) void. The resulting pointer represents the same location in memory as the original pointer value.
传递函数指针时,选择了(6)重载;函数指针可以隐式转换为bool
,但不能const void*
.
When passing function pointer, the (6) overload is selected; function pointer can be converted to bool
implicitly, but not to const void*
.
整数,浮点数,无作用域枚举,指针, 指针类型和成员类型可以转换为类型的prvalue 布尔.
A prvalue of integral, floating-point, unscoped enumeration, pointer, and pointer-to-member types can be converted to a prvalue of type bool.
零值(对于整数,浮点数和无作用域) 枚举)以及null指针和null指向成员的指针 值变为假.所有其他值都变为true.
The value zero (for integral, floating-point, and unscoped enumeration) and the null pointer and the null pointer-to-member values become false. All other values become true.
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