Haxe领域 [英] Haxe in the field

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本文介绍了Haxe领域的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

最近,我再次对Haxe进行了重新研究,并意识到我之前忽略了它的某些优雅之处.但是我想它在开发人员中仍然缺乏可见性.

I had a fresh look at Haxe again recently and realized that I had overlooked some of its elegance before. But I guess it lacks some visibility among the developers still.

所以我的问题是,这里有人有人将其用于生产吗?如果是这样,您将如何使用它?您遇到的陷阱或困难是什么?您为以后的项目推荐它吗?

So my question is, does anybody here use it for production? If so, how do you use it? What are the gotchas or difficulties you encounter? Do you recommend it for future projects?

推荐答案

我使用Haxe开发所有Flash应用程序,而且我喜欢它.我在Linux和Emacs上进行开发, 我真的很喜欢如何使Haxe适合我喜欢的开发环境.我只是用 简单的Makefile文件,如下所示:

I use Haxe to develop all my Flash applications, and I love it. I develop on Linux and with Emacs, and I really like how I can make Haxe fit within my preferred development environment. I just use simple Makefiles that look something like:


project.swf: Project.hx
    haxe project.hxml

从Haxe入门非常容易,而且非常优雅.我有 与使用Adobe Flash相比,使用Haxe完全没有问题 建筑商,并开发了许多大型项目,包括 PanningPedagogy The Orchive Cantillion Audioscapes .

It's really easy to get started in Haxe, and it's very elegant. I've had no problems at all using Haxe as compared to using the Adobe Flash builders, and have developed a bunch of big projects including PanningPedagogy, The Orchive,Cantillion and Audioscapes.

我已经在SourceForge上将所有源代码作为GPL发布了,请在以下位置查看它们:

I've released the source code to all of these as GPL on SourceForge, check them out at:

  • https://sourceforge.net/projects/panning/
  • https://sourceforge.net/projects/orcaannotator/
  • https://sourceforge.net/projects/cantillion/
  • https://sourceforge.net/projects/margridflash/

这篇关于Haxe领域的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!

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