滑块在表中始终具有默认宽度 [英] Slider always has default width in table
问题描述
我在表格内部创建了一个滑块,如下面的代码示例所示,因为我知道滑块的宽度使用了背景的最小宽度:
I created a slider inside of a table like shown in the following code example as I know that the minimum width of the background is used for the slider width:
public OptionScreen(MainClass game) {
super(game);
preference = new PreferencesHelper();
font = this.getDefaultFont(25);
this.table = new Table();
if (Config.DEBUG)
this.table.debug();
// add volumenlabel
LabelStyle style = new LabelStyle(font, Color.WHITE);
volumenLabel = new Label(Config.VOLUMEN_LABLE, style);
table.add(volumenLabel).colspan(2);
table.row();
// add slider
Skin skin = new Skin();
skin.add("sliderbackground",
this.game.manager.get("data/sliderbackground.png"));
skin.add("sliderknob", this.game.manager.get("data/sliderknob.png"));
SliderStyle sliderStyle = new SliderStyle();
sliderStyle.background = skin.getDrawable("sliderbackground");
sliderStyle.background.setMinWidth(600f);
sliderStyle.knob = skin.getDrawable("sliderknob");
volumenSlider = new Slider(0f, 1f, 0.1f, false, sliderStyle);
volumenSlider.setValue(preference.getVolumen()); // load current volumen
volumenSlider.addListener(new ChangeListener() {
@Override
public void changed(ChangeEvent event, Actor actor) {
volumeValue.setText(String.format("%.01f",
volumenSlider.getValue()));
// sett the preference
preference.setVolumen(volumenSlider.getValue());
}
});
// add volslider to stage
table.add(volumenSlider);
volumenLabel.invalidate();
// table
style = new LabelStyle(font, Color.WHITE);
// set current volumen
volumeValue = new Label(
String.format("%.01f", volumenSlider.getValue()), style);
volumenLabel.setAlignment(2);
table.add(volumeValue).width(50f);
table.row();
initBackButton();
// init table
table.setPosition(Config.VIRTUAL_VIEW_WIDTH / 2,
Config.VIRTUAL_VIEW_HEIGHT / 2 - Config.BLOCK_SIZE * 10);
// add a nice fadeIn to the whole table :)
table.setColor(0, 0, 0, 0f);
table.addAction(Actions.fadeIn(2f)); // alpha fade
table.addAction(Actions.moveTo(Config.VIRTUAL_VIEW_WIDTH / 2,
Config.VIRTUAL_VIEW_HEIGHT / 2, 2f)); // move to center of the
// screen
// add to stage
this.stage.addActor(table);
}
幻灯片位于未设置宽度的桌子内.我已经看过是否设置了宽度,以及滑块的prefWidth的计算是否使用了设置的600f.
The slide is inside a table with no width set. I already took a look if the width is set and if the calculation for the prefWidth of the slider does uses the set 600f.
Math.max(style.knob == null ? 0 : style.knob.getMinWidth(), style.background.getMinWidth())
是Sliderclass内滑块宽度的计算.如果我计算并记录下来,它将记录所需的600f.
Is the calculation for the width of the slider inside the Sliderclass. If I calculate that and log it, it loggs the desired 600f.
一切似乎对我来说都是正确的,但是对于我设置的600滑块,滑块已变小了.
Everything seems right to me but the slider is rendered way to small for the 600 I set.
背景和旋钮纹理为24x24.
The background and knobtextures are 24x24.
所以我希望你们能告诉我我在做错什么.
So I hope you guys can tell me what I am doing wrong.
推荐答案
问题在于,它位于表格内部,因此宽度由规格的表格宽度attibut定义.列和行.
The folution is, that it's inside an table so the width is defined by the table width attibut for the spec. col and row.
因此修复很短:
table.add(volumenSlider).width(600).height(60);
其宽度为600,高度为60.
And its 600width and 60 height.
UI窗口小部件未设置其自身的大小和位置.而是由父窗口小部件设置每个子窗口的大小和位置.小部件提供了父级可以用作提示的最小,首选和最大大小.可以为某些父级小部件(例如Table)赋予如何设置子级大小和位置的约束.要在布局中为小部件指定特定的大小,应保留小部件的最小,首选和最大大小,并在父级中设置大小限制.
UI widgets do not set their own size and position. Instead, the parent widget sets the size and position of each child. Widgets provide a minimum, preferred, and maximum size that the parent can use as hints. Some parent widgets, such as Table, can be given constraints on how to size and position the children. To give a widget a specific size in a layout, the widget's minimum, preferred, and maximum size are left alone and size constraints are set in the parent.
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