如何使用带有嵌套结构和最少代码更改的boost :: serialization? [英] How to use boost::serialization with nested structs and minimal code changes?
问题描述
当前,我们使用存储在嵌套结构中的POD.示例:
Currently we use POD which is stored in nested structs. Example:
#define MaxNum1 100;
#define MaxNum2 50;
struct A
{
int Value[MaxNum1];
char SomeChar = 'a';
};
struct B
{
A data[MaxNum2];
float SomeFloat = 0.1f;
};
int main()
{
B StructBObject = {};
}
我们想使用std :: vector来增强数据结构,就像这样:
We want to enhance our data structures using std::vector just like this:
struct NewA
{
std::vector<int> Value;
char SomeChar = 'a';
};
struct NewB
{
std::vector<NewA> data;
float SomeFloat = 0.1f;
};
int main()
{
NewB StructNewBObject = {};
}
反对此修改的唯一论点是 NewA
和 NewB
不再是POD,这使得对文件的读取/写入更加复杂.
The only argument against this modification is that NewA
and NewB
are no POD anymore and this makes reading/writing to a file more complicated.
如何尽可能少地使用 boost :: serialization
将 NewA
和 NewB
读/写到文件中代码更改为 NewA
和 NewB
?最小的代码更改很重要,因为我们使用的是例如具有多达7个嵌套级别的大型结构.
How is it possible to read/write NewA
and NewB
to a file using boost::serialization
with minimal
code changes to NewA
and NewB
? Minimal code changes are important because we use for example big structs which have up to 7 nested levels.
推荐答案
您可以使用boost序列化¹进行序列化:
You can serialize using boost serialization¹:
template <typename Ar> void serialize(Ar& ar, A& a, unsigned) {
ar & a.Value & a.SomeChar;
}
template <typename Ar> void serialize(Ar& ar, B& b, unsigned) {
ar & b.data & b.SomeFloat;
}
使用这些方法,您将已经使用C数组和std :: vector方法具有开箱即用的正确行为.
Using these, you will already have the correct behaviour out of the box with both the C-array and std::vector approaches.
如果您想继续使用固定大小的平凡可复制类型²,则可以使用Boost Container的 static_vector
之类的东西:它将跟踪当前大小,但是数据静态地分配在内部结构.
If you want to keep using fixed-size trivially-copyable types², you can use something like Boost Container's static_vector
: it will keep track of the current size, but the data is statically allocated right inside the structures.
这是一个三重演示程序,具有三个实现,具体取决于 IMPL
变量.
Here's a triple demo program with three implementations depending on the IMPL
variable.
如您所见,大部分代码保持不变.但是,为了进行最佳比较",我确保在序列化之前所有容器的容量均为一半(50/25).
As you can see the bulk of the code is kept invariant. However, for "best comparison" I've made sure that all the containers are at half capacity (50/25) before serialization.
主程序也会反序列化.
#include <boost/iostreams/device/back_inserter.hpp>
#include <boost/iostreams/device/array.hpp>
#include <boost/iostreams/stream.hpp>
#include <boost/archive/binary_oarchive.hpp>
#include <boost/archive/binary_iarchive.hpp>
#include <boost/serialization/access.hpp>
#include <boost/serialization/is_bitwise_serializable.hpp>
#include <boost/serialization/binary_object.hpp>
#include <iostream>
#if (IMPL==0) // C arrays
struct A {
int Value[100];
char SomeChar = 'a';
};
struct B {
A data[50];
float SomeFloat = 0.1f;
};
template <typename Ar> void serialize(Ar& ar, A& a, unsigned) {
ar & a.Value & a.SomeChar;
}
template <typename Ar> void serialize(Ar& ar, B& b, unsigned) {
ar & b.data & b.SomeFloat;
}
#elif (IMPL==1) // std::vector
#include <boost/serialization/vector.hpp>
struct A {
std::vector<int> Value;
char SomeChar = 'a';
};
struct B {
std::vector<A> data;
float SomeFloat = 0.1f;
};
template <typename Ar> void serialize(Ar& ar, A& a, unsigned) {
ar & a.Value & a.SomeChar;
}
template <typename Ar> void serialize(Ar& ar, B& b, unsigned) {
ar & b.data & b.SomeFloat;
}
#elif (IMPL==2) // static_vector
#include <boost/serialization/vector.hpp>
#include <boost/container/static_vector.hpp>
struct A {
boost::container::static_vector<int, 100> Value;
char SomeChar = 'a';
};
struct B {
boost::container::static_vector<A, 50> data;
float SomeFloat = 0.1f;
};
template <typename Ar> void serialize(Ar& ar, A& a, unsigned) {
ar & boost::serialization::make_array(a.Value.data(), a.Value.size()) & a.SomeChar;
}
template <typename Ar> void serialize(Ar& ar, B& b, unsigned) {
ar & boost::serialization::make_array(b.data.data(), b.data.size()) & b.SomeFloat;
}
#endif
namespace bio = boost::iostreams;
static constexpr auto flags = boost::archive::archive_flags::no_header;
using BinaryData = std::vector</*unsigned*/ char>;
int main() {
char const* impls[] = {"C style arrays", "std::vector", "static_vector"};
std::cout << "Using " << impls[IMPL] << " implementation: ";
BinaryData serialized_data;
{
B object = {};
#if IMPL>0
{
// makes sure all containers half-full
A element;
element.Value.resize(50);
object.data.assign(25, element);
}
#endif
bio::stream<bio::back_insert_device<BinaryData>> os { serialized_data };
boost::archive::binary_oarchive oa(os, flags);
oa << object;
}
std::cout << "Size: " << serialized_data.size() << "\n";
{
bio::array_source as { serialized_data.data(), serialized_data.size() };
bio::stream<bio::array_source> os { as };
boost::archive::binary_iarchive ia(os, flags);
B object;
ia >> object;
}
}
打印
Using C style arrays implementation: Size: 20472
Using std::vector implementation: Size: 5256
Using static_vector implementation: Size: 5039
最终思想
另请参阅:
¹(但请牢记可移植性,您可能已经对POD方法有所了解,请参阅
¹ (but keep in mind portability, as you probably already are aware with the POD approach, see C++ Boost::serialization : How do I archive an object in one program and restore it in another?)
²不是POD,就像您的类型不是POD的NSMI
² not POD, as with the NSMI your types weren't POD
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