图表数据迅速 [英] Graph's data in swift
问题描述
几个月来,我一直在快速开发应用程序,但我不知道如何将数据传递到图表.因此,基本上,我所拥有的是一个内部带有数组的视图控制器以及一个包含图表的UIView.我想做的是UIView中的图形在ViewController中绘制数组.所以我想要的是将视图控制器中的数组dataMoneyTracker1中的数据传递到UIView中的数组graphPoints,或者我可以从uiview中访问视图控制器中的数组.
I've been developing apps in swift, for a few months, and I can't figure out how to pass data to a chart. So basically what I have is a view controller with an array inside, and a UIView, that contains the chart. What I want to do is that the graph in the UIView paints the array in the ViewController. So what I want is that the data from the array dataMoneyTracker1 in the view controller is passed to the array graphPoints in the UIView, or that I can access from the uiview to the array in the view controller.
感谢您的回答!
这是我的代码:
视图控制器
import UIKit
class GonDetail2ViewController: UIViewController {
var dataMoneyTracker1 = [Int]()
@IBOutlet var View1: UIView!
}
UIVIEW
import UIKit
class GonGraphUIView: UIView {
var graphPoints = [Int]()
override func drawRect(rect: CGRect) {
let width = rect.width
let height = rect.height
let margin:CGFloat = 20.0
let columnXPoint = { (column:Int) -> CGFloat in
//Calculate gap between points
let spacer = (width - margin*2 - 4) /
CGFloat((self.graphPoints.count - 1))
var x:CGFloat = CGFloat(column) * spacer
x += margin + 2
return x
}
let topBorder:CGFloat = 60
let bottomBorder:CGFloat = 50
let graphHeight = height - topBorder - bottomBorder
let maxValue = graphPoints.maxElement()
let columnYPoint = { (graphPoint:Int) -> CGFloat in
var y:CGFloat = CGFloat(graphPoint) /
CGFloat(maxValue!) * graphHeight
y = graphHeight + topBorder - y // Flip the graph
return y
}
UIColor.whiteColor().setFill()
UIColor.whiteColor().setStroke()
//set up the points line
let graphPath = UIBezierPath()
//go to start of line
graphPath.moveToPoint(CGPoint(x:columnXPoint(0),
y:columnYPoint(graphPoints[0])))
//add points for each item in the graphPoints array
//at the correct (x, y) for the point
for i in 1..<graphPoints.count {
let nextPoint = CGPoint(x:columnXPoint(i),
y:columnYPoint(graphPoints[i]))
graphPath.addLineToPoint(nextPoint)
}
graphPath.stroke()
graphPath.lineWidth = 2.0
graphPath.stroke()
//Draw the circles on top of graph stroke
for i in 0..<graphPoints.count {
var point = CGPoint(x:columnXPoint(i), y:columnYPoint(graphPoints[i]))
point.x -= 5.0/2
point.y -= 5.0/2
let circle = UIBezierPath(ovalInRect:
CGRect(origin: point,
size: CGSize(width: 5.0, height: 5.0)))
circle.fill()
}
/*
// Only override drawRect: if you perform custom drawing.
// An empty implementation adversely affects performance during animation.
override func drawRect(rect: CGRect) {
// Drawing code
}
*/
}
}
推荐答案
可以使用以下变量重新定义UIViewController:
The UIViewController can be redefined with this variable:
@IBOutlet var View1: GonGraphUIView!
和 GonGraphUIView
var graphPoints:[Int]?
,然后在 drawRect
if let graphPoints = graphPoints {
// draw the graph
} else { do nothing }
所以UIViewController可以说
so UIViewController can say
View1.graphPoints = dataMoneyTracker1
View1.setneedsDisplay()
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