包体和主程序.简单赋值 (Ada) [英] Package bodies and main programs. Simple assignment (Ada)
问题描述
我被困在艾达.我应该创建一个具有特定 Flag_Type 的包,该包可以被写入和读取以打印一个简单的标志.我想我已经设法使包广告和包体 adb 正确,但我在主程序的命令上挣扎.
Im stuck in Ada. I'm supposed to create a package with a specific Flag_Type that can be written to and read in order to print a simple flag. Id like to think Ive managed to make the package ads and the package body adb right but I struggle with the commands for the main program.
首先,输出应该是这样的:
First is first, the output is supposed to look like this:
Enter the flag name: Italys flag
Enter the flag height: 2
Enter the stripes width: 3
Enter the flags colors: GWR
Italys flag
+---------+
|GGGWWWRRR|
|GGGWWWRRR|
+---------+
现在,我的包 ADS 看起来像这样:
now, my package ADS looks like this:
with Ada.Text_IO; use Ada.Text_IO;
with Ada.Integer_Text_IO; use Ada.Integer_Text_IO;
with Ada.Float_Text_IO; use Ada.Float_Text_IO;
package Flagdrawer is
type Flag_Type is private;
procedure Get(Item: out Flag_Type);
procedure Put(Item: in Flag_Type);
private
type Flag_Type is
record
Flag_Name: String(1..20);
L : Integer;
Flag_Height : Integer;
Flag_Width : Integer;
Flag_Colors : String(1..3);
end record;
end Flagdrawer;
我的包体看起来像这样:
My package body looks like this:
with Ada.Text_IO; use Ada.Text_IO;
with Ada.Integer_Text_IO; use Ada.Integer_Text_IO;
with Ada.Float_Text_IO; use Ada.Float_Text_IO;
with Flagdrawer; use Flagdrawer;
package body Flagdrawer is
procedure Get(Item: out Flag_Type) is
begin
Get_Line(Item.Flag_Name, Item.L);
Get(Item.Flag_Height);
Get(Item.Flag_Width);
Get(Item.Flag_Colors);
end Get;
procedure Put(Item: in Flag_Type) is
Real_Width : Integer;
begin
Real_Width := Item.Flag_Width *3;
Put(Item.Flag_Name(1..Item.L));
New_Line;
Put("+");
for I in 1..Real_Width loop
Put("-");
end loop;
Put_Line("+");
for J in 1..Item.Flag_Height loop
Put("!");
for K in 1..Item.Flag_Width loop
Put(Item.Flag_Colors(1));
end loop;
for L in 1..Item.Flag_Width loop
Put(Item.Flag_Colors(2));
end loop;
for M in 1..Item.Flag_Width loop
Put(Item.Flag_Colors(3));
end loop;
Put_Line("!");
end loop;
Put("+");
for I in 1..Real_Width loop
Put("-");
end loop;
Put_Line("+");
end Put;
end Flagdrawer;
然后我非常缺乏的主程序看起来像这样:
and then my sorely lacking main program looks like this:
with Ada.Text_IO; use Ada.Text_IO;
with Ada.Integer_Text_IO; use Ada.Integer_Text_IO;
with Ada.Float_Text_IO; use Ada.Float_Text_IO;
with Flagdrawer; use Flagdrawer;
procedure Tenta_Flagdrawah is
F: Flag_Type;
begin
Put_line("Enter the flags name (1): ");
Put_Line("Enter the flags height (2): ");
Put_Line("Enter the stripes' width (3): ");
Put_Line("Enter the RGB for the flag's colors (4): ");
Get(F);
New_Line;
Put(F);
end Tenta_Flagdrawah;
我只习惯于有一个特定输入的赋值,比如 Get(F),其中 F 是 Flag_Type,现在它分布在多个变量上,我不知道如何合并它们.
Im only used to assignments that have one specific input, lets say Get(F) where F is Flag_Type, now its spread out over multiple variables and I dont know how to consolidate them.
过去我从这里得到了很好的回应,有没有人可以给我一些关于我哪里有错的提示?我知道我的主程序严重缺乏,但我不知道如何编码.
I've been getting good responses from here in the past, is there any chance anyone could give me some tips as to where Im at fault? I know my main program is severely lacking but I dont know how to code it.
在此先感谢您的帮助!
我找到了一个可行的解决方案(有点),该解决方案从这个主程序中注释掉了,我直接发给了 Simon Wright,因为我不太明白你的声明是什么意思.我把它们放在我的 MP 中,我不断收到项目的实际值必须是一个变量".我尝试使用 Item.Name 代替,但它声称它的前缀无效.你觉得我哪里做错了?
I found a solution that works (sort of) which is commented out of this main program I direct to Simon Wright as I didnt quite get what you meant with your declarations. I put them in my MP and I keep getting "actual for item must be a variable". I tried using Item.Name instead but it claims its an invalid prefix. Where did I go wrong you think?
主程序.adb
with Ada.Text_IO; use Ada.Text_IO;
with Ada.Integer_Text_IO; use Ada.Integer_Text_IO;
with Ada.Float_Text_IO; use Ada.Float_Text_IO;
with Flagdrawer; use Flagdrawer;
procedure Tenta_Flagdrawah is
F: Flag_Type;
subtype Color_String is String (1 .. 3);
procedure Get (Item : out Flag_Type;
Name : in String;
Height : in Natural;
Stripe_Width : in Natural;
Colors : in Color_String) is
begin
Put("Enter the flag's name: ");
Get(Name);
Put("Enter the flag's height: ");
Get(Height);
end Get;
begin
-- Put_line("Enter the flags name (1): ");
-- Put_Line("Enter the flags height (2): ");
-- Put_Line("Enter the stripes' width (3): ");
-- Put_Line("Enter the RGB for the flag's colors (4): ");
-- Get(F);
New_Line;
Put(F);
end Tenta_Flagdrawah;
推荐答案
你的很多麻烦都是 Get
过程;它实现了各个字段的所有文本输入,而无需参考主程序在做什么.
A lot of your trouble is the Get
procedure; it implements all the text input for the various fields without reference to whatever the main program’s doing.
一般来说,在 抽象数据中进行 I/O 并不是一个好习惯像Flag
一样输入;在调用程序中这样做要好得多.(我可以看到 Put
会很尴尬).
In general, it isn’t good practice to do I/O within an abstract data type like Flag
; much better to do it in the calling program. (I can see that’d be awkward for Put
).
您可以读取主程序中的参数并将它们提供给Get
,
You could read the parameters in the main program and supply them to Get
,
subtype Color_String is String (1 .. 3);
procedure Get (Item : out Flag_Type;
Name : in String;
Height : in Natural;
Stripe_Width : in Natural;
Colors : in Color_String);
这意味着制定包装规范(抱歉,我忍不住要整理一下)
This would mean making the package spec (sorry, I couldn’t resist some tidying)
package Flagdrawer is
type Flag_Type is private;
subtype Color_String is String (1 .. 3);
procedure Get (Item : out Flag_Type;
Name : in String;
Height : in Positive;
Stripe_Width : in Positive;
Colors : in Color_String);
procedure Put(Item: in Flag_Type);
private
type Flag_Type is
record
Name : String (1 .. 20);
Name_Len : Natural;
Height : Positive;
Stripe_Width : Positive;
Colors : Color_String;
end record;
end Flagdrawer;
并在包体中实现 Get
为
procedure Get (Item : out Flag_Type;
Name : in String;
Height : in Positive;
Stripe_Width : in Positive;
Colors : in Color_String) is
begin
-- Don’t exceed the 20-character limit on the stored Name
Item.Name_Len := Natural'Min (Item.Name'Length, Name'Length);
Item.Name (1 .. Item.Name_Len) := Name (Name'First .. Item.Name_Len);
Item.Height := Height;
Item.Stripe_Width := Stripe_Width;
Item.Colors := Colors;
end Get;
主程序是
with Ada.Text_IO; use Ada.Text_IO;
with Ada.Integer_Text_IO; use Ada.Integer_Text_IO;
with Flagdrawer; use Flagdrawer;
procedure Tenta_Flagdrawah is
F: Flag_Type;
begin
Put("Enter the flags name: ");
-- Need a declare block so that Name
-- is as long as the user input
declare
Name : constant String := Get_Line;
Height : Positive;
Stripe_Width : Positive;
Colors : Flagdrawer.Color_String;
begin
Put("Enter the flag's height: ");
Get (Height);
Put("Enter the stripes' width: ");
Get (Stripe_Width);
Put("Enter the RGB for the flag's colors: ");
Get (Colors);
Get(F,
Name => Name,
Height => Height,
Stripe_Width => Stripe_Width,
Colors => Colors);
end;
New_Line;
Put(F);
end Tenta_Flagdrawah;
这篇关于包体和主程序.简单赋值 (Ada)的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!