限制qgraphicsitem的可移动区域 [英] restrict movable area of qgraphicsitem
问题描述
当setFlag(ItemIsMovable)
被设置时,有没有办法限制QGraphicsItem
像QRect
可以移动的区域?>
我是 pyqt 的新手,并试图找到一种用鼠标移动项目的方法,并将其限制为仅垂直/水平.
如果你想保留一个有限的区域,你可以重新实现 ItemChanged()
声明:
#ifndef GRAPHIC_H#define GRAPHIC_H#include 类图形:公共 QGraphicsRectItem{上市:图形(const QRectF & rect, QGraphicsItem * parent = 0);受保护:虚拟 QVariant itemChange ( GraphicsItemChange change, const QVariant & value );};#endif//GRAPHIC_H
实施:需要 ItemSendsGeometryChanges 标志来捕获 QGraphicsItem 的位置变化
#include "graphic.h"#include <QGraphicsScene>Graphic::Graphic(const QRectF & rect, QGraphicsItem * parent ):QGraphicsRectItem(rect,parent){setFlags(QGraphicsItem::ItemIsMovable | QGraphicsItem::ItemSendsGeometryChanges);}QVariant Graphic::itemChange ( GraphicsItemChange 变化, const QVariant & value ){如果(更改 == ItemPositionChange && 场景()){//value 是新位置.QPointF newPos = value.toPointF();QRectF rect = scene()->sceneRect();如果(!rect.contains(newPos)){//将项目保留在场景矩形内.newPos.setX(qMin(rect.right(), qMax(newPos.x(), rect.left())));newPos.setY(qMin(rect.bottom(), qMax(newPos.y(), rect.top())));返回新位置;}}返回 QGraphicsItem::itemChange(change, value);}
然后我们定义场景的矩形,在这种情况下将是 300x300
MainWindow::MainWindow(QWidget *parent) :QMainWindow(父){QGraphicsView * view = new QGraphicsView(this);QGraphicsScene * 场景 = 新 QGraphicsScene(view);场景-> setSceneRect(0,0,300,300);视图-> setScene(场景);setCentralWidget(视图);调整大小(400,400);图形 * 图形 = 新图形(QRectF(0,0,100,100));场景->添加项目(图形);图形-> setPos(150,150);}
这是为了将图形保持在一个区域内,祝你好运
Is there a way to restrict the area where a QGraphicsItem
like QRect
can be moved when setFlag(ItemIsMovable)
is set?
I'm new to pyqt and trying to find a way to move an item with the mouse, and the restrict it to only vertically/horizontally.
If you want to keep a limited area you can reimplement the ItemChanged()
Declare:
#ifndef GRAPHIC_H
#define GRAPHIC_H
#include <QGraphicsRectItem>
class Graphic : public QGraphicsRectItem
{
public:
Graphic(const QRectF & rect, QGraphicsItem * parent = 0);
protected:
virtual QVariant itemChange ( GraphicsItemChange change, const QVariant & value );
};
#endif // GRAPHIC_H
implementation : ItemSendsGeometryChanges flag is needed to capture the change in position of QGraphicsItem
#include "graphic.h"
#include <QGraphicsScene>
Graphic::Graphic(const QRectF & rect, QGraphicsItem * parent )
:QGraphicsRectItem(rect,parent)
{
setFlags(QGraphicsItem::ItemIsMovable | QGraphicsItem::ItemSendsGeometryChanges);
}
QVariant Graphic::itemChange ( GraphicsItemChange change, const QVariant & value )
{
if (change == ItemPositionChange && scene()) {
// value is the new position.
QPointF newPos = value.toPointF();
QRectF rect = scene()->sceneRect();
if (!rect.contains(newPos)) {
// Keep the item inside the scene rect.
newPos.setX(qMin(rect.right(), qMax(newPos.x(), rect.left())));
newPos.setY(qMin(rect.bottom(), qMax(newPos.y(), rect.top())));
return newPos;
}
}
return QGraphicsItem::itemChange(change, value);
}
Then we define the rectangle of the scene, in this case will be 300x300
MainWindow::MainWindow(QWidget *parent) :
QMainWindow(parent)
{
QGraphicsView * view = new QGraphicsView(this);
QGraphicsScene * scene = new QGraphicsScene(view);
scene->setSceneRect(0,0,300,300);
view->setScene(scene);
setCentralWidget(view);
resize(400,400);
Graphic * graphic = new Graphic(QRectF(0,0,100,100));
scene->addItem(graphic);
graphic->setPos(150,150);
}
This is to keep the graph within an area, good luck
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