创建具有`Array.new(N,Array.new)矩阵` [英] Creating matrix with `Array.new(n, Array.new)`

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本文介绍了创建具有`Array.new(N,Array.new)矩阵`的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

我通过以下操作创建一个数组:

I created an array by doing the following:

@gameboard = Array.new(3, Array.new(3, " "))

我试图分配一个值,像这样,我得到这个:

I tried to assign a value like so, and I got this:

@gameboard[0][2] = "X"
@gameboard #=> [[" ", " ", "X"], [" ", " ", "X"], [" ", " ", "X"]]

在我不同的声明数组,

@gameboard = [[" ", " ", " "], [" ", " ", " "], [" ", " ", " "]]

我得到这样的结果:

I get this result:

@gameboard[0][2] = "X"
@gameboard # => [[" ", " ", "X"], [" ", " ", " "], [" ", " ", " "]]

为什么到数组赋值时,使用 Array.new 方法非法不同的行为?

推荐答案

按照code:

@gameboard = Array.new(3, Array.new(3, " "))
@gameboard.map { |a| a.object_id }
# => [76584030, 76584030, 76584030]

新(大小= 0,则obj =无) 方法创建尺寸,具有相同的 OB的数组

新(尺寸){|首页|块} 方法以不同的方式工作;它创建数组尺寸,具有不同 OBS

查看code以下:

@gameboard = Array.new(3) { Array.new(3, " ") }
@gameboard.map { |a| a.object_id }
# => [75510080, 75509920, 75509540]

以上是一样的你的第二个code例如:

The above is the same as your second code example:

@gameboard = [[" ", " ", " "], [" ", " ", " "], [" ", " ", " "]]
@gameboard.map { |a| a.object_id }
# => [80194090, 80193400, 80193080]

如果您更改或 @gameboard 的第一个元素数组的索引 1 更新的价值,它不会影响所有其他内部数组元素。

If you change or update the the value at index 1 of the first element array of @gameboard, it wouldn't affect all other inner array elements.

@gameboard = Array.new(3) { Array.new(3, " ") }
@gameboard[0][1] = 2
@gameboard
# => [[" ", 2, " "], [" ", " ", " "], [" ", " ", " "]]

这篇关于创建具有`Array.new(N,Array.new)矩阵`的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!

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