选择随机子集的通用算法实现 [英] Generic algorithm implementation to select a random subset
问题描述
假设我们要从大小 n
的总集合中选择一个大小为 m
的随机子集.由于可以使用 S = {0, 1, 2, ..., (n - 1)}
中的唯一索引来标识总集中的每个元素.该问题相当于从 S
中随机选择 m
个不同的元素.
Suppose we are to select a random subset of size m
from a total set of size n
. Since each element in the total set can be identified using a unique index from S = {0, 1, 2, ..., (n - 1)}
. The problem is equivalent to randomly select m
distinct elements from S
.
一个简单的算法是重复调用伪随机数生成器 rand
从 S
生成随机数.如果之前已经生成过数字,请再试一次.算法终止直到生成 m
个不同的数字.该算法的最优空间复杂度为O(1)
,但可能调用rand
超过m
次.
A trivial algorithm would be repetitively invoking a pseudo-random number generator rand
to generate random numbers from S
. If a number has been generated before, just try again. The algorithm terminates until m
distinct numbers are generated. This algorithm has an optimal space complexity of O(1)
, but may invoke rand
more than m
times.
我更关心时间复杂度而不是空间复杂度,如果合理,我会很乐意用空间换时间.所以我实现了以下算法.它调用 rand
正好 min{m, (n - m)}
次,但代价是增加了 O(n)
.(可以在此处找到原始代码)
I'm more concerning about the time complexity instead of space complexity, and would happily trade space for time if reasonable. So I implemented the following algorithm. It invokes rand
exactly min{m, (n - m)}
times, but at the price of an increased space complexity of O(n)
. (original code can be found here)
template <typename Clock = std::chrono::high_resolution_clock>
auto tick_count() {
return Clock::now().time_since_epoch().count();
}
template <typename OutIt, typename RAND = std::minstd_rand,
typename Uint = typename RAND::result_type>
void random_subset(std::size_t m, std::size_t n, OutIt it, RAND&& rand =
RAND(static_cast<Uint>(tick_count()))) {
assert(n - 1 <= rand.max());
assert(m <= n);
if (m == 0) return;
auto swapped = false;
auto tmp = n - m;
if (tmp < m) {
m = tmp;
swapped = true;
}
std::vector<std::size_t> indices(n);
std::iota(indices.begin(), indices.end(), static_cast<std::size_t>(0));
auto back_it = indices.end();
for (std::size_t i = 0; i < m; ++i) {
auto idx = rand() % (n - i);
std::swap(indices[idx], *--back_it);
}
swapped ? std::copy(indices.begin(), back_it, it) :
std::copy(back_it, indices.end(), it);
}
我想知道算法是否可以在性能方面进一步改进.也欢迎对通用实现进行改进.
I'm wondering whether the algorithm can be further improved in terms of performance. Improvements to the generic implementation are also welcome.
推荐答案
也许你可以使用 Fisher-Yates 算法,用于随机洗牌,特别是 德斯滕菲尔德版本的第二个变种:
Perhaps you could use a very minor variant of the Fisher-Yates algorithm for random shuffling, specifically the second variant of the Durstendfeld version:
-- To shuffle an array a of n elements (indices 0..n-1):
for i from 0 to n−2 do
j ← random integer such that 0 ≤ j < n-i
exchange a[i] and a[i+j]
只需将循环终止从 n - 2 更改为您需要的.
Just change the loop termination from n - 2 to what you need.
在证明中,循环不变式是一旦一个索引 i 被传递,直到它的数组是一个随机洗牌.因此,您可能会提前终止并获得所需的结果.
In the proof, the loop invariant is that once an index i has been passed, the array up to it is a random shuffle. Consequently, you may terminate early with your required result.
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