Visual Studio Code - 找不到 SFML 库 [英] Visual Studio Code - SFML libraries not found
问题描述
我正在尝试在 VScode 中使用 SFML,但是我找不到这些库.
I'm trying to experiment with SFML in VScode, but the libraries aren't being found for me.
我已尝试更改 c_cpp_properties.json
文件以将库添加到 includePath
,但仍未找到它们.
I've tried changing the c_cpp_properties.json
file to add the libraries to the includePath
, but they're still not being found.
这是主类:
#include <iostream>
#include <Window.hpp>
#include <Graphics.hpp>
int main()
{
// create the window
sf::RenderWindow window(sf::VideoMode(800, 600), "My window");
// run the program as long as the window is open
while (window.isOpen())
{
// check all the window's events that were triggered since the last iteration of the loop
sf::Event event;
while (window.pollEvent(event))
{
// "close requested" event: we close the window
if (event.type == sf::Event::Closed)
window.close();
}
// clear the window with black color
window.clear(sf::Color::Black);
// draw everything here...
// window.draw(...);
// end the current frame
window.display();
}
return 0;
}
这是属性文件:
{
"configurations": [
{
"name": "Mac",
"includePath": [
"/Users/arnavchandra/Desktop/tic/SFML-2.5.1-macos-clang/include/SFML/"
],
"defines": [],
"macFrameworkPath": [
"/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.14.sdk/System/Library/Frameworks"
],
"compilerPath": "/usr/bin/clang",
"cStandard": "c11",
"cppStandard": "c++17",
"intelliSenseMode": "clang-x64"
}
],
"version": 4
}
对于 #include
,我收到此错误:
For #include <iostream>
, I'm getting this error:
#include 检测到错误.请更新您的包含路径.此翻译单元 (/Users/arnavchandra/Desktop/tic/main.cpp) 禁用 Squiggles.
对于 #include
,我收到此错误:
For #include <Graphics.hpp>
, I'm getting this error:
无法打开源文件SFML/Window.hpp"(Graphics.hpp"的依赖)
当我运行它时,我收到此错误:
When I run it, I get this error:
main.cpp:2:10: 致命错误:找不到Window.hpp"文件产生了 1 个错误.
推荐答案
你应该尝试把 SFML-2.5.1-macos-clang/include/**
而不是 SFML-
.includePath
中的 2.5.1-macos-clang/include/SFML/
You should try to put SFML-2.5.1-macos-clang/include/**
instead of SFML-2.5.1-macos-clang/include/SFML/
in includePath
.
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